Arcade Archive
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Main Page
0
1
1
2023-10-14T12:02:57Z
MediaWiki default
1
Create main page
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__NOTOC__
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21236ac3f8d65e5563b6da6b70815ca6bf1e6616
2
1
2023-10-16T04:19:23Z
CamiTheWitch
2
/* Welcome to Arcade Archive! */ Initial barren design
wikitext
text/x-wiki
__NOTOC__
== Welcome to {{SITENAME}}! ==
While this wiki is still under construction, and likely will be for a while, it aspires to be the largest source for info on arcade machines, ranging from when they were built to what CPU they used to who programmed them. Each page will eventually list every known ROM version, every part used, and more! We look forward to this page becoming a lot less barren, but we do need your help to make that happen. If you want to contribute, please feel welcome to!
0e52aa3b00e2b1dcec031a29f5de7df336d07545
15
2
2023-10-18T16:03:51Z
CamiTheWitch
2
/* Welcome to Arcade Archive! */
wikitext
text/x-wiki
__NOTOC__
== Welcome to {{SITENAME}}! ==
While this wiki is still under construction, and likely will be for a while, it aspires to be the largest source for info on arcade machines, ranging from when they were built to what CPU they used to who programmed them. Each page will eventually list every known ROM version, every part used, and more! We look forward to this page becoming a lot less barren, but we do need your help to make that happen. If you want to contribute, please feel welcome to! Until we have more to offer, you're welcome to check out our article on Atari's 1973 arcade game, [[Gotcha (Atari, 1973)|Gotcha]].
c95a84e7e302abc4f335461eb4bc4406f18801ec
27
15
2023-10-19T19:50:25Z
CamiTheWitch
2
/* Welcome to Arcade Archive! */
wikitext
text/x-wiki
__NOTOC__
== Welcome to {{SITENAME}}! ==
While this wiki is still under construction, and likely will be for a while, it aspires to be the largest source for info on arcade machines, ranging from when they were built to what CPU they used to who programmed them. Each page will eventually list every known ROM version, every part used, and more! We look forward to this page becoming a lot less barren, but we do need your help to make that happen. If you want to contribute, please feel welcome to! Until we have more to offer, you're welcome to check out our article on Atari's forgotten 1973 arcade game, [[Gotcha (Atari, 1973)|Gotcha]], or if you want something more well-known, try [[Pong (Atari, 1972)|Pong]]!
0182def27967c48b36a3f51ce2343c083333e02b
35
27
2023-10-19T20:27:39Z
CamiTheWitch
2
/* Welcome to Arcade Archive! */
wikitext
text/x-wiki
__NOTOC__
== Welcome to {{SITENAME}}! ==
While this wiki is still under construction, and likely will be for a while, it aspires to be the largest source for info on arcade machines, ranging from when they were built to what CPU they used to who programmed them. Each page will eventually list every known ROM version, every part used, and more! We look forward to this page becoming a lot less barren, but we do need your help to make that happen. If you want to contribute, please feel welcome to! Until we have more to offer, you're welcome to check out our article on Atari's forgotten 1973 arcade game, [[Gotcha (Atari, 1973)|Gotcha]], or if you want something more well-known, try [[Pong (Atari, 1972)|Pong]]! If you want to make a page, feel free to use Gotcha or Pong as templates while we work on an official one, and don't forget to check our [[Help:Standard IC Descriptions|Standard IC Descriptions]]!
aadc6cf54514b88ca2dc93e2f7d3508ccd341f02
Gotcha (Atari, 1973)
0
2
3
2023-10-16T18:43:32Z
CamiTheWitch
2
Created page and basic template, filled in all ICs used
wikitext
text/x-wiki
Gotcha was an maze arcade game released by [[Atari]] in late [[1973]] as their fourth video game. The game used modified [[Pong]] hardware to create actively changing mazes on screen, and uses only TTL logic chips and transistors as a CPU and GPU.
==Revisions==
There is little info on this game, however, a very significant "revision" includes Color Gotcha, an official modification done to a few boards as prototypes that gave the game the ability to display color. This is one of the very first color arcade games.
==ICs Used==
Column "G" and "I" are not used or marked on this board, it skips from "F" to "H" then from "H" to "J". Row "9" is not labeled on the board but does contain two ICs. Only Rows "1" and "10" have any parts in Column "A".
{| class="wikitable"
|+
!Row 1
!Row 2
!Row 3
!Row 4
!Row 5
!Row 6
!Row 7
!Row 8
!Row 9
!Row 10
|-
|A: 7402
B: 7420
C: N9316B
D: N9316B
E: 7400
F: 7402
H: 7404
J: 7410
K: N9316B
L: N9316B
M: 7402
|B: 7474
C: 7474
D: 7486
E: 7400
F: 7474
H: 7420
J: 74107
K: 7486
L: 7474
M: 7474
|B: 7474
C: 7474
D: 7402
E: N9316B
F: N9316B
H: N9316B
J: N9316B
K: 7402
L: 7474
M: 7474
|B: 74107
C: N9316B
D: N9316B
E: 7400
F: 7474
H: 7410
J: 7408
K: 7402
L: 7402
M: 7400
|B: 74107
C: 7400
D: 74107
E: 7430
F: AJGA1
H: 7493
J: 7404
K: 7486
L: 7400
M: 7400
|B: 7474
C: 7474
D: 7400
E: 7427
F: 7402
H: 7474
J: 74107
K: 7430
L: 7493
M: 7493
|B: 9602PC
C: 7474
D: 7404
E: 7410
F: 7410
H: 7410
J: N9316B
K: 9322PC
L: 74153
M: 74153
|B: MC1455P
C: MC1455P
D: MC1455P
E: MC1455P
F: 7430
H: 7404
J: 74107
K: 7490
L: 7490
M: 7490
|J: 7400
K: MC1455P
|A: 7400
|}
3f374c6e90f8b44174c8b25033b73519d93663a7
4
3
2023-10-16T18:47:23Z
CamiTheWitch
2
/* ICs Used */ formatting fix (hopefully)
wikitext
text/x-wiki
Gotcha was an maze arcade game released by [[Atari]] in late [[1973]] as their fourth video game. The game used modified [[Pong]] hardware to create actively changing mazes on screen, and uses only TTL logic chips and transistors as a CPU and GPU.
==Revisions==
There is little info on this game, however, a very significant "revision" includes Color Gotcha, an official modification done to a few boards as prototypes that gave the game the ability to display color. This is one of the very first color arcade games.
==ICs Used==
Column "G" and "I" are not used or marked on this board, it skips from "F" to "H" then from "H" to "J". Row "9" is not labeled on the board but does contain two ICs. Only Rows "1" and "10" have any parts in Column "A".
{| class="wikitable"
|+
!Row 1
!Row 2
!Row 3
!Row 4
!Row 5
!Row 6
!Row 7
!Row 8
!Row 9
!Row 10
|-
|
A: 7402<br>
B: 7420<br>
C: N9316B<br>
D: N9316B<br>
E: 7400<br>
F: 7402<br>
H: 7404<br>
J: 7410<br>
K: N9316B<br>
L: N9316B<br>
M: 7402<br>
|
B: 7474<br>
C: 7474<br>
D: 7486<br>
E: 7400<br>
F: 7474<br>
H: 7420<br>
J: 74107<br>
K: 7486<br>
L: 7474<br>
M: 7474<br>
|
B: 7474<br>
C: 7474<br>
D: 7402<br>
E: N9316B<br>
F: N9316B<br>
H: N9316B<br>
J: N9316B<br>
K: 7402<br>
L: 7474<br>
M: 7474<br>
|
B: 74107<br>
C: N9316B<br>
D: N9316B<br>
E: 7400<br>
F: 7474<br>
H: 7410<br>
J: 7408<br>
K: 7402<br>
L: 7402<br>
M: 7400<br>
|
B: 74107<br>
C: 7400<br>
D: 74107<br>
E: 7430<br>
F: AJGA1<br>
H: 7493<br>
J: 7404<br>
K: 7486<br>
L: 7400<br>
M: 7400<br>
|
B: 7474<br>
C: 7474<br>
D: 7400<br>
E: 7427<br>
F: 7402<br>
H: 7474<br>
J: 74107<br>
K: 7430<br>
L: 7493<br>
M: 7493<br>
|
B: 9602PC<br>
C: 7474<br>
D: 7404<br>
E: 7410<br>
F: 7410<br>
H: 7410<br>
J: N9316B<br>
K: 9322PC<br>
L: 74153<br>
M: 74153<br>
|
B: MC1455P<br>
C: MC1455P<br>
D: MC1455P<br>
E: MC1455P<br>
F: 7430<br>
H: 7404<br>
J: 74107<br>
K: 7490<br>
L: 7490<br>
M: 7490<br>
|
J: 7400<br>
K: MC1455P<br>
|
A: 7400<br>
|}
6f1411972479730f7c99e43e06180cc73808fa3b
5
4
2023-10-16T19:01:37Z
CamiTheWitch
2
formatting (can't wait to learn there's a way easier way to do all this)
wikitext
text/x-wiki
Gotcha was an maze arcade game released by [[Atari]] in late [[1973]] as their fourth video game. The game used modified [[Pong]] hardware to create actively changing mazes on screen, and uses only TTL logic chips and transistors as a CPU and GPU.
==Revisions==
There is little info on this game, however, a very significant "revision" includes Color Gotcha, an official modification done to a few boards as prototypes that gave the game the ability to display color. This is one of the very first color arcade games.
==ICs Used==
Column "G" and "I" are not used or marked on this board, it skips from "F" to "H" then from "H" to "J". Row "9" is not labeled on the board but does contain two ICs. Only Rows "1" and "10" have any parts in Column "A".
{| class="wikitable"
|+
!Row 1
!Row 2
!Row 3
!Row 4
!Row 5
!Row 6
!Row 7
!Row 8
!Row 9
!Row 10
|-
|
A: 7402<br>
B: 7420<br>
C: N9316B<br>
D: N9316B<br>
E: 7400<br>
F: 7402<br>
H: 7404<br>
J: 7410<br>
K: N9316B<br>
L: N9316B<br>
M: 7402<br>
|
B: 7474<br>
C: 7474<br>
D: 7486<br>
E: 7400<br>
F: 7474<br>
H: 7420<br>
J: 74107<br>
K: 7486<br>
L: 7474<br>
M: 7474<br>
|
B: 7474<br>
C: 7474<br>
D: 7402<br>
E: N9316B<br>
F: N9316B<br>
H: N9316B<br>
J: N9316B<br>
K: 7402<br>
L: 7474<br>
M: 7474<br>
|
B: 74107<br>
C: N9316B<br>
D: N9316B<br>
E: 7400<br>
F: 7474<br>
H: 7410<br>
J: 7408<br>
K: 7402<br>
L: 7402<br>
M: 7400<br>
|
B: 74107<br>
C: 7400<br>
D: 74107<br>
E: 7430<br>
F: AJGA1<br>
H: 7493<br>
J: 7404<br>
K: 7486<br>
L: 7400<br>
M: 7400<br>
|
B: 7474<br>
C: 7474<br>
D: 7400<br>
E: 7427<br>
F: 7402<br>
H: 7474<br>
J: 74107<br>
K: 7430<br>
L: 7493<br>
M: 7493<br>
|
B: 9602PC<br>
C: 7474<br>
D: 7404<br>
E: 7410<br>
F: 7410<br>
H: 7410<br>
J: N9316B<br>
K: 9322PC<br>
L: 74153<br>
M: 74153<br>
|
B: MC1455P<br>
C: MC1455P<br>
D: MC1455P<br>
E: MC1455P<br>
F: 7430<br>
H: 7404<br>
J: 74107<br>
K: 7490<br>
L: 7490<br>
M: 7490<br>
|
J: 7400<br>
K: MC1455P<br>
|
A: 7400<br>
|}
3d8411cbef9b7ddce36ea6184cca94a31618f671
6
5
2023-10-16T19:06:36Z
CamiTheWitch
2
added catagory
wikitext
text/x-wiki
Gotcha was an maze arcade game released by [[Atari]] in late [[1973]] as their fourth video game. The game used modified [[Pong]] hardware to create actively changing mazes on screen, and uses only TTL logic chips and transistors as a CPU and GPU.
==Revisions==
There is little info on this game, however, a very significant "revision" includes Color Gotcha, an official modification done to a few boards as prototypes that gave the game the ability to display color. This is one of the very first color arcade games.
==ICs Used==
Column "G" and "I" are not used or marked on this board, it skips from "F" to "H" then from "H" to "J". Row "9" is not labeled on the board but does contain two ICs. Only Rows "1" and "10" have any parts in Column "A".
{| class="wikitable"
|+
!Row 1
!Row 2
!Row 3
!Row 4
!Row 5
!Row 6
!Row 7
!Row 8
!Row 9
!Row 10
|-
|
A: 7402<br>
B: 7420<br>
C: N9316B<br>
D: N9316B<br>
E: 7400<br>
F: 7402<br>
H: 7404<br>
J: 7410<br>
K: N9316B<br>
L: N9316B<br>
M: 7402<br>
|
B: 7474<br>
C: 7474<br>
D: 7486<br>
E: 7400<br>
F: 7474<br>
H: 7420<br>
J: 74107<br>
K: 7486<br>
L: 7474<br>
M: 7474<br>
|
B: 7474<br>
C: 7474<br>
D: 7402<br>
E: N9316B<br>
F: N9316B<br>
H: N9316B<br>
J: N9316B<br>
K: 7402<br>
L: 7474<br>
M: 7474<br>
|
B: 74107<br>
C: N9316B<br>
D: N9316B<br>
E: 7400<br>
F: 7474<br>
H: 7410<br>
J: 7408<br>
K: 7402<br>
L: 7402<br>
M: 7400<br>
|
B: 74107<br>
C: 7400<br>
D: 74107<br>
E: 7430<br>
F: AJGA1<br>
H: 7493<br>
J: 7404<br>
K: 7486<br>
L: 7400<br>
M: 7400<br>
|
B: 7474<br>
C: 7474<br>
D: 7400<br>
E: 7427<br>
F: 7402<br>
H: 7474<br>
J: 74107<br>
K: 7430<br>
L: 7493<br>
M: 7493<br>
|
B: 9602PC<br>
C: 7474<br>
D: 7404<br>
E: 7410<br>
F: 7410<br>
H: 7410<br>
J: N9316B<br>
K: 9322PC<br>
L: 74153<br>
M: 74153<br>
|
B: MC1455P<br>
C: MC1455P<br>
D: MC1455P<br>
E: MC1455P<br>
F: 7430<br>
H: 7404<br>
J: 74107<br>
K: 7490<br>
L: 7490<br>
M: 7490<br>
|
J: 7400<br>
K: MC1455P<br>
|
A: 7400<br>
|}
[[Category:1973 Arcade Games]]
530d9996fec5eff14f6272968ab8628a1bd9018a
8
6
2023-10-16T19:13:58Z
CamiTheWitch
2
wikitext
text/x-wiki
Gotcha was an maze arcade game released by [[Atari]] in late [[:Category:1973 Arcade Games|1973]] as their fourth video game. The game used modified [[Pong]] hardware to create actively changing mazes on screen, and uses only TTL logic chips and transistors as a CPU and GPU.
==Revisions==
There is little info on this game, however, a very significant "revision" includes Color Gotcha, an official modification done to a few boards as prototypes that gave the game the ability to display color. This is one of the very first color arcade games.
==ICs Used==
Column "G" and "I" are not used or marked on this board, it skips from "F" to "H" then from "H" to "J". Row "9" is not labeled on the board but does contain two ICs. Only Rows "1" and "10" have any parts in Column "A".
{| class="wikitable"
|+
!Row 1
!Row 2
!Row 3
!Row 4
!Row 5
!Row 6
!Row 7
!Row 8
!Row 9
!Row 10
|-
|
A: 7402<br>
B: 7420<br>
C: N9316B<br>
D: N9316B<br>
E: 7400<br>
F: 7402<br>
H: 7404<br>
J: 7410<br>
K: N9316B<br>
L: N9316B<br>
M: 7402<br>
|
B: 7474<br>
C: 7474<br>
D: 7486<br>
E: 7400<br>
F: 7474<br>
H: 7420<br>
J: 74107<br>
K: 7486<br>
L: 7474<br>
M: 7474<br>
|
B: 7474<br>
C: 7474<br>
D: 7402<br>
E: N9316B<br>
F: N9316B<br>
H: N9316B<br>
J: N9316B<br>
K: 7402<br>
L: 7474<br>
M: 7474<br>
|
B: 74107<br>
C: N9316B<br>
D: N9316B<br>
E: 7400<br>
F: 7474<br>
H: 7410<br>
J: 7408<br>
K: 7402<br>
L: 7402<br>
M: 7400<br>
|
B: 74107<br>
C: 7400<br>
D: 74107<br>
E: 7430<br>
F: AJGA1<br>
H: 7493<br>
J: 7404<br>
K: 7486<br>
L: 7400<br>
M: 7400<br>
|
B: 7474<br>
C: 7474<br>
D: 7400<br>
E: 7427<br>
F: 7402<br>
H: 7474<br>
J: 74107<br>
K: 7430<br>
L: 7493<br>
M: 7493<br>
|
B: 9602PC<br>
C: 7474<br>
D: 7404<br>
E: 7410<br>
F: 7410<br>
H: 7410<br>
J: N9316B<br>
K: 9322PC<br>
L: 74153<br>
M: 74153<br>
|
B: MC1455P<br>
C: MC1455P<br>
D: MC1455P<br>
E: MC1455P<br>
F: 7430<br>
H: 7404<br>
J: 74107<br>
K: 7490<br>
L: 7490<br>
M: 7490<br>
|
J: 7400<br>
K: MC1455P<br>
|
A: 7400<br>
|}
[[Category:1973 Arcade Games]]
e497a141ae8cf738518190f398414028500c841b
9
8
2023-10-17T05:25:05Z
CamiTheWitch
2
/* Revisions */
wikitext
text/x-wiki
Gotcha was an maze arcade game released by [[Atari]] in late [[:Category:1973 Arcade Games|1973]] as their fourth video game. The game used modified [[Pong]] hardware to create actively changing mazes on screen, and uses only TTL logic chips and transistors as a CPU and GPU. The goal of the game is for the square-shaped player to chase the plus-shaped player through a constantly changing maze.
==Revisions==
There is little info on this game, not to mention its revisions, however, a very significant "revision" includes Color Gotcha, an official modification done to a few boards as prototypes that gave the game the ability to display color. This is one of the very first color arcade games.<ref>https://edfries.wordpress.com/2016/05/25/fixing-color-gotcha/</ref> There is also a slightly more common version that uses color overlays instead of actively generated color.
==ICs Used==
Column "G" and "I" are not used or marked on this board, it skips from "F" to "H" then from "H" to "J". Row "9" is not labeled on the board but does contain two ICs. Only Rows "1" and "10" have any parts in Column "A".
{| class="wikitable"
|+
!Row 1
!Row 2
!Row 3
!Row 4
!Row 5
!Row 6
!Row 7
!Row 8
!Row 9
!Row 10
|-
|
A: 7402<br>
B: 7420<br>
C: N9316B<br>
D: N9316B<br>
E: 7400<br>
F: 7402<br>
H: 7404<br>
J: 7410<br>
K: N9316B<br>
L: N9316B<br>
M: 7402<br>
|
B: 7474<br>
C: 7474<br>
D: 7486<br>
E: 7400<br>
F: 7474<br>
H: 7420<br>
J: 74107<br>
K: 7486<br>
L: 7474<br>
M: 7474<br>
|
B: 7474<br>
C: 7474<br>
D: 7402<br>
E: N9316B<br>
F: N9316B<br>
H: N9316B<br>
J: N9316B<br>
K: 7402<br>
L: 7474<br>
M: 7474<br>
|
B: 74107<br>
C: N9316B<br>
D: N9316B<br>
E: 7400<br>
F: 7474<br>
H: 7410<br>
J: 7408<br>
K: 7402<br>
L: 7402<br>
M: 7400<br>
|
B: 74107<br>
C: 7400<br>
D: 74107<br>
E: 7430<br>
F: AJGA1<br>
H: 7493<br>
J: 7404<br>
K: 7486<br>
L: 7400<br>
M: 7400<br>
|
B: 7474<br>
C: 7474<br>
D: 7400<br>
E: 7427<br>
F: 7402<br>
H: 7474<br>
J: 74107<br>
K: 7430<br>
L: 7493<br>
M: 7493<br>
|
B: 9602PC<br>
C: 7474<br>
D: 7404<br>
E: 7410<br>
F: 7410<br>
H: 7410<br>
J: N9316B<br>
K: 9322PC<br>
L: 74153<br>
M: 74153<br>
|
B: MC1455P<br>
C: MC1455P<br>
D: MC1455P<br>
E: MC1455P<br>
F: 7430<br>
H: 7404<br>
J: 74107<br>
K: 7490<br>
L: 7490<br>
M: 7490<br>
|
J: 7400<br>
K: MC1455P<br>
|
A: 7400<br>
|}
[[Category:1973 Arcade Games]]
a40dc6e4753d3a260aa4cfbad3f766b17af3ceb4
10
9
2023-10-18T14:38:42Z
CamiTheWitch
2
clean up in prep for new parts list
wikitext
text/x-wiki
Gotcha was an maze arcade game released by [[:Category:Atari Arcade Games|Atari]] in late [[:Category:1973 Arcade Games|1973]] as their fourth video game. The game used modified [[Pong]] hardware to create actively changing mazes on screen, and uses only [[:Category:Games Using Only TTL|TTL logic chips]] and transistors as a CPU and GPU. The goal of the game is for the square-shaped player to chase the plus-shaped player through a constantly changing maze.
==Revisions==
There is little info on this game, not to mention its revisions, however, a very significant "revision" includes Color Gotcha, an official modification done to a few boards as prototypes that gave the game the ability to display color. This is one of the very first color arcade games.<ref>https://edfries.wordpress.com/2016/05/25/fixing-color-gotcha/</ref> There is also a slightly more common version that uses color overlays instead of actively generated color.
==ICs Used==
Column "G" and "I" are not used or marked on this board, it skips from "F" to "H" then from "H" to "J". Row "9" is not labeled on the board but does contain two ICs. Only Rows "1" and "10" have any parts in Column "A".
{| class="wikitable"
|+
!Row 1
!Row 2
!Row 3
!Row 4
!Row 5
!Row 6
!Row 7
!Row 8
!Row 9
!Row 10
|-
|
A: 7402<br>
B: 7420<br>
C: N9316B<br>
D: N9316B<br>
E: 7400<br>
F: 7402<br>
H: 7404<br>
J: 7410<br>
K: N9316B<br>
L: N9316B<br>
M: 7402<br>
|
B: 7474<br>
C: 7474<br>
D: 7486<br>
E: 7400<br>
F: 7474<br>
H: 7420<br>
J: 74107<br>
K: 7486<br>
L: 7474<br>
M: 7474<br>
|
B: 7474<br>
C: 7474<br>
D: 7402<br>
E: N9316B<br>
F: N9316B<br>
H: N9316B<br>
J: N9316B<br>
K: 7402<br>
L: 7474<br>
M: 7474<br>
|
B: 74107<br>
C: N9316B<br>
D: N9316B<br>
E: 7400<br>
F: 7474<br>
H: 7410<br>
J: 7408<br>
K: 7402<br>
L: 7402<br>
M: 7400<br>
|
B: 74107<br>
C: 7400<br>
D: 74107<br>
E: 7430<br>
F: AJGA1<br>
H: 7493<br>
J: 7404<br>
K: 7486<br>
L: 7400<br>
M: 7400<br>
|
B: 7474<br>
C: 7474<br>
D: 7400<br>
E: 7427<br>
F: 7402<br>
H: 7474<br>
J: 74107<br>
K: 7430<br>
L: 7493<br>
M: 7493<br>
|
B: 9602PC<br>
C: 7474<br>
D: 7404<br>
E: 7410<br>
F: 7410<br>
H: 7410<br>
J: N9316B<br>
K: 9322PC<br>
L: 74153<br>
M: 74153<br>
|
B: MC1455P<br>
C: MC1455P<br>
D: MC1455P<br>
E: MC1455P<br>
F: 7430<br>
H: 7404<br>
J: 74107<br>
K: 7490<br>
L: 7490<br>
M: 7490<br>
|
J: 7400<br>
K: MC1455P<br>
|
A: 7400<br>
|}
<references />
[[Category:1973 Arcade Games]]
[[Category:Atari Arcade Games]]
[[Category:Games Using Only TTL]]
[[Category:Games With No ROM]]
0cf258f74968458cbc930f76fb77f8c915de7856
11
10
2023-10-18T15:55:33Z
CamiTheWitch
2
/* ICs Used */ recreated list
wikitext
text/x-wiki
Gotcha was an maze arcade game released by [[:Category:Atari Arcade Games|Atari]] in late [[:Category:1973 Arcade Games|1973]] as their fourth video game. The game used modified [[Pong]] hardware to create actively changing mazes on screen, and uses only [[:Category:Games Using Only TTL|TTL logic chips]] and transistors as a CPU and GPU. The goal of the game is for the square-shaped player to chase the plus-shaped player through a constantly changing maze.
==Revisions==
There is little info on this game, not to mention its revisions, however, a very significant "revision" includes Color Gotcha, an official modification done to a few boards as prototypes that gave the game the ability to display color. This is one of the very first color arcade games.<ref>https://edfries.wordpress.com/2016/05/25/fixing-color-gotcha/</ref> There is also a slightly more common version that uses color overlays instead of actively generated color.
==ICs Used==
Column "G" and "I" are not used or marked on this board, it skips from "F" to "H" then from "H" to "J". Row "9" is not labeled on the board but does contain two ICs. Only Rows "1" and "10" have any parts in Column "A".
{| class="wikitable"
|+
!Board Marking
!Part Name
!Part Description
!Equivalent (if needed)
!Chip Package
!Total On Board
|-
|F5
|AJGA1
|4-Bit Binary Counter
|SN7493N
|PDIP-14
|1
|-
|B8, C8, D8, E8, K9
|MC1455P
|Monolithic Timing Circuit
|NE555
|PDIP-8
|5
|-
|C1, C4, D1, D4, E3, F3, H3, J3, J7, K1, L1
|N9316B
|Synchronous 4-Bit Counter
|SN74161N
|PDIP-16
|11
|-
|K7
|9322PC
|Quad 2-Line To 1-Line Data Selector/Multiplexer
|SN74157N
|PDIP-16
|1
|-
|B7
|9602PC
|Monostable Multivibrator
|NTE9602
|PDIP-16
|1
|-
|A10, C5, D6, E1, E2, E4, J9, L5, M4, M5
|SN7400N
|Quad 2-Input Positive-NAND Gate
|Not Needed
|PDIP-14
|10
|-
|A1, D3, F1, F6, K3, K4, L4, M1
|SN7402N
|Quad 2-Input Positive-NOR Gate
|Not Needed
|PDIP-14
|8
|-
|D7, H1, H8, J5
|SN7404N
|Hex Inverter
|Not Needed
|PDIP-14
|4
|-
|J4
|SN7408N
|Quad 2-Input Positive-AND Gate
|Not Needed
|PDIP-14
|1
|-
|E7, F7, H4, H7, J1
|SN7410N
|Triple 3-Input Positive-NAND Gate
|Not Needed
|PDIP-14
|5
|-
|B1, H2
|SN7420N
|Dual 4-Input Positive-NAND Gate
|Not Needed
|PDIP-14
|2
|-
|E6
|SN7427N
|Triple 3-Input Positive-NOR Gate
|Not Needed
|PDIP-14
|1
|-
|E5, F8, K6
|SN7430N
|8-Input Positive-NAND Gate
|Not Needed
|PDIP-14
|3
|-
|B2, B3, B6, C2, C3, C6, C7, F2, F4, H6, L2, L3, M2, M3
|SN7474N
|Dual D-Type Positive-Edge-Triggered
Flip-Flop With Preset and Clear
|Not Needed
|PDIP-14
|14
|-
|D2, K2, K5
|SN7486N
|Quad 2-Input Exclusive-OR Gate
|Not Needed
|PDIP-14
|3
|-
|K8, L8, M8
|SN7490N
|Decade Counter
|Not Needed
|PDIP-14
|3
|-
|H5, L6, M6
|SN7493N
|4-Bit Binary Counter
|Not Needed
|PDIP-14
|3
|-
|B4, B5, D5, J2, J6, J8
|SN74107N
|Dual J-K Flip-Flop With Clear
|Not Needed
|PDIP-14
|6
|-
|L7, M7
|SN74153N
|Dual 4-Line To 1-Line Data Selector/Multiplexer
|Not Needed
|PDIP-14
|2
|}
<references />
[[Category:1973 Arcade Games]]
[[Category:Atari Arcade Games]]
[[Category:Games Using Only TTL]]
[[Category:Games With No ROM]]
61c1102aca74a9f8e3ca17641d5ac7b6eafe8692
12
11
2023-10-18T15:55:58Z
CamiTheWitch
2
/* ICs Used */
wikitext
text/x-wiki
Gotcha was an maze arcade game released by [[:Category:Atari Arcade Games|Atari]] in late [[:Category:1973 Arcade Games|1973]] as their fourth video game. The game used modified [[Pong]] hardware to create actively changing mazes on screen, and uses only [[:Category:Games Using Only TTL|TTL logic chips]] and transistors as a CPU and GPU. The goal of the game is for the square-shaped player to chase the plus-shaped player through a constantly changing maze.
==Revisions==
There is little info on this game, not to mention its revisions, however, a very significant "revision" includes Color Gotcha, an official modification done to a few boards as prototypes that gave the game the ability to display color. This is one of the very first color arcade games.<ref>https://edfries.wordpress.com/2016/05/25/fixing-color-gotcha/</ref> There is also a slightly more common version that uses color overlays instead of actively generated color.
==ICs Used==
Column "G" and "I" are not used or marked on this board, it skips from "F" to "H" then from "H" to "J". Row "9" is not labeled on the board but does contain two ICs. Only Rows "1" and "10" have any parts in Column "A".
{| class="wikitable"
|+
!Board Marking
!Part Name
!Part Description
!Equivalent (if needed)
!Chip Package
!Total On Board
|-
|F5
|AJGA1
|4-Bit Binary Counter
|SN7493N
|PDIP-14
|1
|-
|B8, C8, D8, E8, K9
|MC1455P
|Monolithic Timing Circuit
|NE555
|PDIP-8
|5
|-
|C1, C4, D1, D4, E3, F3, H3, J3, J7, K1, L1
|N9316B
|Synchronous 4-Bit Counter
|SN74161N
|PDIP-16
|11
|-
|K7
|9322PC
|Quad 2-Line To 1-Line Data Selector/Multiplexer
|SN74157N
|PDIP-16
|1
|-
|B7
|9602PC
|Monostable Multivibrator
|NTE9602
|PDIP-16
|1
|-
|A10, C5, D6, E1, E2, E4, J9, L5, M4, M5
|SN7400N
|Quad 2-Input Positive-NAND Gate
|Not Needed
|PDIP-14
|10
|-
|A1, D3, F1, F6, K3, K4, L4, M1
|SN7402N
|Quad 2-Input Positive-NOR Gate
|Not Needed
|PDIP-14
|8
|-
|D7, H1, H8, J5
|SN7404N
|Hex Inverter
|Not Needed
|PDIP-14
|4
|-
|J4
|SN7408N
|Quad 2-Input Positive-AND Gate
|Not Needed
|PDIP-14
|1
|-
|E7, F7, H4, H7, J1
|SN7410N
|Triple 3-Input Positive-NAND Gate
|Not Needed
|PDIP-14
|5
|-
|B1, H2
|SN7420N
|Dual 4-Input Positive-NAND Gate
|Not Needed
|PDIP-14
|2
|-
|E6
|SN7427N
|Triple 3-Input Positive-NOR Gate
|Not Needed
|PDIP-14
|1
|-
|E5, F8, K6
|SN7430N
|8-Input Positive-NAND Gate
|Not Needed
|PDIP-14
|3
|-
|B2, B3, B6, C2, C3, C6, C7, F2, F4, H6, L2, L3, M2, M3
|SN7474N
|Dual D-Type Positive-Edge-Triggered Flip-Flop With Preset and Clear
|Not Needed
|PDIP-14
|14
|-
|D2, K2, K5
|SN7486N
|Quad 2-Input Exclusive-OR Gate
|Not Needed
|PDIP-14
|3
|-
|K8, L8, M8
|SN7490N
|Decade Counter
|Not Needed
|PDIP-14
|3
|-
|H5, L6, M6
|SN7493N
|4-Bit Binary Counter
|Not Needed
|PDIP-14
|3
|-
|B4, B5, D5, J2, J6, J8
|SN74107N
|Dual J-K Flip-Flop With Clear
|Not Needed
|PDIP-14
|6
|-
|L7, M7
|SN74153N
|Dual 4-Line To 1-Line Data Selector/Multiplexer
|Not Needed
|PDIP-14
|2
|}
<references />
[[Category:1973 Arcade Games]]
[[Category:Atari Arcade Games]]
[[Category:Games Using Only TTL]]
[[Category:Games With No ROM]]
38071e8b51146b05147c7bfa8af75c38cc893e94
16
12
2023-10-18T16:53:56Z
CamiTheWitch
2
gotcha c and gotcha f
wikitext
text/x-wiki
Gotcha was an maze arcade game released by [[:Category:Atari Arcade Games|Atari]] in late [[:Category:1973 Arcade Games|1973]] as their fourth video game. The game used modified [[Pong]] hardware to create actively changing mazes on screen, and uses only [[:Category:Games Using Only TTL|TTL logic chips]] and transistors as a CPU and GPU. The goal of the game is for the square-shaped player to chase the plus-shaped player through a constantly changing maze.
==Revisions==
There is little info on this game, but it is known at least two versions of the main board exist, marked as “GC” and “GF”, presumably for “Gotcha C” and “Gotcha F”. The difference between them is not well established. A very significant "revision" includes Color Gotcha, an official modification done to a few boards as prototypes that gave the game the ability to display color. This is one of the very first color arcade games.<ref>https://edfries.wordpress.com/2016/05/25/fixing-color-gotcha/</ref> There is also a slightly more common version that uses color overlays instead of actively generated color.
==ICs Used==
Column "G" and "I" are not used or marked on this board, it skips from "F" to "H" then from "H" to "J". Row "9" is not labeled on the board but does contain two ICs. Only Rows "1" and "10" have any parts in Column "A".
{| class="wikitable"
|+
!Board Marking
!Part Name
!Part Description
!Equivalent (if needed)
!Chip Package
!Total On Board
|-
|F5
|AJGA1
|4-Bit Binary Counter
|SN7493N
|PDIP-14
|1
|-
|B8, C8, D8, E8, K9
|MC1455P
|Monolithic Timing Circuit
|NE555
|PDIP-8
|5
|-
|C1, C4, D1, D4, E3, F3, H3, J3, J7, K1, L1
|N9316B
|Synchronous 4-Bit Counter
|SN74161N
|PDIP-16
|11
|-
|K7
|9322PC
|Quad 2-Line To 1-Line Data Selector/Multiplexer
|SN74157N
|PDIP-16
|1
|-
|B7
|9602PC
|Monostable Multivibrator
|NTE9602
|PDIP-16
|1
|-
|A10, C5, D6, E1, E2, E4, J9, L5, M4, M5
|SN7400N
|Quad 2-Input Positive-NAND Gate
|Not Needed
|PDIP-14
|10
|-
|A1, D3, F1, F6, K3, K4, L4, M1
|SN7402N
|Quad 2-Input Positive-NOR Gate
|Not Needed
|PDIP-14
|8
|-
|D7, H1, H8, J5
|SN7404N
|Hex Inverter
|Not Needed
|PDIP-14
|4
|-
|J4
|SN7408N
|Quad 2-Input Positive-AND Gate
|Not Needed
|PDIP-14
|1
|-
|E7, F7, H4, H7, J1
|SN7410N
|Triple 3-Input Positive-NAND Gate
|Not Needed
|PDIP-14
|5
|-
|B1, H2
|SN7420N
|Dual 4-Input Positive-NAND Gate
|Not Needed
|PDIP-14
|2
|-
|E6
|SN7427N
|Triple 3-Input Positive-NOR Gate
|Not Needed
|PDIP-14
|1
|-
|E5, F8, K6
|SN7430N
|8-Input Positive-NAND Gate
|Not Needed
|PDIP-14
|3
|-
|B2, B3, B6, C2, C3, C6, C7, F2, F4, H6, L2, L3, M2, M3
|SN7474N
|Dual D-Type Positive-Edge-Triggered Flip-Flop With Preset and Clear
|Not Needed
|PDIP-14
|14
|-
|D2, K2, K5
|SN7486N
|Quad 2-Input Exclusive-OR Gate
|Not Needed
|PDIP-14
|3
|-
|K8, L8, M8
|SN7490N
|Decade Counter
|Not Needed
|PDIP-14
|3
|-
|H5, L6, M6
|SN7493N
|4-Bit Binary Counter
|Not Needed
|PDIP-14
|3
|-
|B4, B5, D5, J2, J6, J8
|SN74107N
|Dual J-K Flip-Flop With Clear
|Not Needed
|PDIP-14
|6
|-
|L7, M7
|SN74153N
|Dual 4-Line To 1-Line Data Selector/Multiplexer
|Not Needed
|PDIP-14
|2
|}
<references />
[[Category:1973 Arcade Games]]
[[Category:Atari Arcade Games]]
[[Category:Games Using Only TTL]]
[[Category:Games With No ROM]]
54000d8b46b2a15e623c19f779749ed6e1d2fd53
17
16
2023-10-18T17:24:28Z
CamiTheWitch
2
wikitext
text/x-wiki
Gotcha was an maze arcade game released by [[:Category:Atari Arcade Games|Atari]] in late [[:Category:1973 Arcade Games|1973]] as their fourth video game. The game used modified [[Pong]] hardware to create actively changing mazes on screen, and uses only [[:Category:Games Using Only TTL|TTL logic chips]] and transistors as a CPU and GPU. The goal of the game is for the square-shaped player to chase the plus-shaped player through a constantly changing maze.
==Revisions==
There is little info on this game, but it is known at least two versions of the main board exist, marked as “GC” and “GF”, presumably for “Gotcha C” and “Gotcha F”. The difference between them is not well established.
A very significant "revision" includes Color Gotcha, an official modification done to a few boards as prototypes that gave the game the ability to display color. It added 5 TTL chips and tapped into several cut traces on the main board. This is one of the very first color arcade games.<ref>https://edfries.wordpress.com/2016/05/25/fixing-color-gotcha/</ref>
There is also a slightly more common version that uses color overlays instead of actively generated color.
==ICs Used==
Column "G" and "I" are not used or marked on this board, it skips from "F" to "H" then from "H" to "J". Row "9" is not labeled on the board but does contain two ICs. Only Rows "1" and "10" have any parts in Column "A".
{| class="wikitable"
|+
!Board Marking
!Part Name
!Part Description
!Equivalent (if needed)
!Chip Package
!Total On Board
|-
|F5
|AJGA1
|4-Bit Binary Counter
|SN7493N
|PDIP-14
|1
|-
|B8, C8, D8, E8, K9
|MC1455P
|Monolithic Timing Circuit
|NE555
|PDIP-8
|5
|-
|C1, C4, D1, D4, E3, F3, H3, J3, J7, K1, L1
|N9316B
|Synchronous 4-Bit Counter
|SN74161N
|PDIP-16
|11
|-
|K7
|9322PC
|Quad 2-Line To 1-Line Data Selector/Multiplexer
|SN74157N
|PDIP-16
|1
|-
|B7
|9602PC
|Monostable Multivibrator
|NTE9602
|PDIP-16
|1
|-
|A10, C5, D6, E1, E2, E4, J9, L5, M4, M5
|SN7400N
|Quad 2-Input Positive-NAND Gate
|Not Needed
|PDIP-14
|10
|-
|A1, D3, F1, F6, K3, K4, L4, M1
|SN7402N
|Quad 2-Input Positive-NOR Gate
|Not Needed
|PDIP-14
|8
|-
|D7, H1, H8, J5
|SN7404N
|Hex Inverter
|Not Needed
|PDIP-14
|4
|-
|J4
|SN7408N
|Quad 2-Input Positive-AND Gate
|Not Needed
|PDIP-14
|1
|-
|E7, F7, H4, H7, J1
|SN7410N
|Triple 3-Input Positive-NAND Gate
|Not Needed
|PDIP-14
|5
|-
|B1, H2
|SN7420N
|Dual 4-Input Positive-NAND Gate
|Not Needed
|PDIP-14
|2
|-
|E6
|SN7427N
|Triple 3-Input Positive-NOR Gate
|Not Needed
|PDIP-14
|1
|-
|E5, F8, K6
|SN7430N
|8-Input Positive-NAND Gate
|Not Needed
|PDIP-14
|3
|-
|B2, B3, B6, C2, C3, C6, C7, F2, F4, H6, L2, L3, M2, M3
|SN7474N
|Dual D-Type Positive-Edge-Triggered Flip-Flop With Preset and Clear
|Not Needed
|PDIP-14
|14
|-
|D2, K2, K5
|SN7486N
|Quad 2-Input Exclusive-OR Gate
|Not Needed
|PDIP-14
|3
|-
|K8, L8, M8
|SN7490N
|Decade Counter
|Not Needed
|PDIP-14
|3
|-
|H5, L6, M6
|SN7493N
|4-Bit Binary Counter
|Not Needed
|PDIP-14
|3
|-
|B4, B5, D5, J2, J6, J8
|SN74107N
|Dual J-K Flip-Flop With Clear
|Not Needed
|PDIP-14
|6
|-
|L7, M7
|SN74153N
|Dual 4-Line To 1-Line Data Selector/Multiplexer
|Not Needed
|PDIP-14
|2
|}
<references />
[[Category:1973 Arcade Games]]
[[Category:Atari Arcade Games]]
[[Category:Games Using Only TTL]]
[[Category:Games With No ROM]]
476c9e92dd7e0ab269615e841eeef61d1aa8be59
18
17
2023-10-18T17:33:15Z
CamiTheWitch
2
wikitext
text/x-wiki
Gotcha was a maze arcade game released by [[:Category:Atari Arcade Games|Atari]] in October, [[:Category:1973 Arcade Games|1973]]<ref>https://web.archive.org/web/20130120084729/http://atarigames.com/atarinumbers90s.pdf</ref> as their fourth video game. The game used modified [[Pong]] hardware to create actively changing mazes on screen, and uses only [[:Category:Games Using Only TTL|TTL logic chips]] and transistors as a CPU and GPU. The goal of the game is for the square-shaped player to chase the plus-shaped player through a constantly changing maze.
==Revisions==
There is little info on this game, but it is known at least two versions of the main board exist, marked as “GC” and “GF”, presumably for “Gotcha C” and “Gotcha F”. The difference between them is not well established.
A very significant "revision" includes Color Gotcha, an official modification done to a few boards as prototypes that gave the game the ability to display color. It added 5 TTL chips and tapped into several cut traces on the main board. This is one of the very first color arcade games.<ref>https://edfries.wordpress.com/2016/05/25/fixing-color-gotcha/</ref>
There is also a slightly more common version that uses color overlays instead of actively generated color.
==ICs Used==
Column "G" and "I" are not used or marked on this board, it skips from "F" to "H" then from "H" to "J". Row "9" is not labeled on the board but does contain two ICs. Only Rows "1" and "10" have any parts in Column "A".
{| class="wikitable"
|+
!Board Marking
!Part Name
!Part Description
!Equivalent (if needed)
!Chip Package
!Total On Board
|-
|F5
|AJGA1
|4-Bit Binary Counter
|SN7493N
|PDIP-14
|1
|-
|B8, C8, D8, E8, K9
|MC1455P
|Monolithic Timing Circuit
|NE555
|PDIP-8
|5
|-
|C1, C4, D1, D4, E3, F3, H3, J3, J7, K1, L1
|N9316B
|Synchronous 4-Bit Counter
|SN74161N
|PDIP-16
|11
|-
|K7
|9322PC
|Quad 2-Line To 1-Line Data Selector/Multiplexer
|SN74157N
|PDIP-16
|1
|-
|B7
|9602PC
|Monostable Multivibrator
|NTE9602
|PDIP-16
|1
|-
|A10, C5, D6, E1, E2, E4, J9, L5, M4, M5
|SN7400N
|Quad 2-Input Positive-NAND Gate
|Not Needed
|PDIP-14
|10
|-
|A1, D3, F1, F6, K3, K4, L4, M1
|SN7402N
|Quad 2-Input Positive-NOR Gate
|Not Needed
|PDIP-14
|8
|-
|D7, H1, H8, J5
|SN7404N
|Hex Inverter
|Not Needed
|PDIP-14
|4
|-
|J4
|SN7408N
|Quad 2-Input Positive-AND Gate
|Not Needed
|PDIP-14
|1
|-
|E7, F7, H4, H7, J1
|SN7410N
|Triple 3-Input Positive-NAND Gate
|Not Needed
|PDIP-14
|5
|-
|B1, H2
|SN7420N
|Dual 4-Input Positive-NAND Gate
|Not Needed
|PDIP-14
|2
|-
|E6
|SN7427N
|Triple 3-Input Positive-NOR Gate
|Not Needed
|PDIP-14
|1
|-
|E5, F8, K6
|SN7430N
|8-Input Positive-NAND Gate
|Not Needed
|PDIP-14
|3
|-
|B2, B3, B6, C2, C3, C6, C7, F2, F4, H6, L2, L3, M2, M3
|SN7474N
|Dual D-Type Positive-Edge-Triggered Flip-Flop With Preset and Clear
|Not Needed
|PDIP-14
|14
|-
|D2, K2, K5
|SN7486N
|Quad 2-Input Exclusive-OR Gate
|Not Needed
|PDIP-14
|3
|-
|K8, L8, M8
|SN7490N
|Decade Counter
|Not Needed
|PDIP-14
|3
|-
|H5, L6, M6
|SN7493N
|4-Bit Binary Counter
|Not Needed
|PDIP-14
|3
|-
|B4, B5, D5, J2, J6, J8
|SN74107N
|Dual J-K Flip-Flop With Clear
|Not Needed
|PDIP-14
|6
|-
|L7, M7
|SN74153N
|Dual 4-Line To 1-Line Data Selector/Multiplexer
|Not Needed
|PDIP-14
|2
|}
<references />
[[Category:1973 Arcade Games]]
[[Category:Atari Arcade Games]]
[[Category:Games Using Only TTL]]
[[Category:Games With No ROM]]
85c5eae9fda515fc9a8173667db3efb47ba95952
19
18
2023-10-19T18:26:23Z
CamiTheWitch
2
color gotcha ics
wikitext
text/x-wiki
Gotcha was a maze arcade game released by [[:Category:Atari Arcade Games|Atari]] in October, [[:Category:1973 Arcade Games|1973]]<ref>https://web.archive.org/web/20130120084729/http://atarigames.com/atarinumbers90s.pdf</ref> as their fourth video game. The game used modified [[Pong]] hardware to create actively changing mazes on screen, and uses only [[:Category:Games Using Only TTL|TTL logic chips]] and transistors as a CPU and GPU. The goal of the game is for the square-shaped player to chase the plus-shaped player through a constantly changing maze.
==Revisions==
There is little info on this game, but it is known at least two versions of the main board exist, marked as “GC” and “GF”, presumably for “Gotcha C” and “Gotcha F”. The difference between them is not well established.
A very significant "revision" includes Color Gotcha, an official modification done to a few boards as prototypes that gave the game the ability to display color. It added five TTL chips and tapped into several cut traces on the main board. This is one of the very first color arcade games.<ref>https://edfries.wordpress.com/2016/05/25/fixing-color-gotcha/</ref>
There is also a slightly more common version that uses color overlays instead of actively generated color.
== ICs Used==
Column "G" and "I" are not used or marked on this board, it skips from "F" to "H" then from "H" to "J". Row "9" is not labeled on the board but does contain two ICs. Only Rows "1" and "10" have any parts in Column "A".
{| class="wikitable"
!Board Marking
!Part Name
!Part Description
!Equivalent (if needed)
!Chip Package
!Total On Board
|-
|F5
|AJGA1
|4-Bit Binary Counter
|SN7493N
|PDIP-14
|1
|-
| B8, C8, D8, E8, K9
|MC1455P
|Monolithic Timing Circuit
|NE555
|PDIP-8
|5
|-
| C1, C4, D1, D4, E3, F3, H3, J3, J7, K1, L1
|N9316B
|Synchronous 4-Bit Counter
|SN74161N
|PDIP-16
|11
|-
|K7
|9322PC
|Quad 2-Line To 1-Line Data Selector/Multiplexer
|SN74157N
|PDIP-16
|1
|-
|B7
|9602PC
|Monostable Multivibrator
|NTE9602
|PDIP-16
|1
|-
|A10, C5, D6, E1, E2, E4, J9, L5, M4, M5
|SN7400N
|Quad 2-Input Positive-NAND Gate
| Not Needed
|PDIP-14
|10
|-
| A1, D3, F1, F6, K3, K4, L4, M1
|SN7402N
|Quad 2-Input Positive-NOR Gate
| Not Needed
|PDIP-14
|8
|-
| D7, H1, H8, J5
|SN7404N
| Hex Inverter
| Not Needed
|PDIP-14
|4
|-
|J4
|SN7408N
|Quad 2-Input Positive-AND Gate
| Not Needed
|PDIP-14
|1
|-
| E7, F7, H4, H7, J1
|SN7410N
|Triple 3-Input Positive-NAND Gate
| Not Needed
|PDIP-14
|5
|-
| B1, H2
|SN7420N
|Dual 4-Input Positive-NAND Gate
| Not Needed
|PDIP-14
|2
|-
|E6
|SN7427N
|Triple 3-Input Positive-NOR Gate
| Not Needed
|PDIP-14
|1
|-
| E5, F8, K6
|SN7430N
|8-Input Positive-NAND Gate
| Not Needed
|PDIP-14
|3
|-
| B2, B3, B6, C2, C3, C6, C7, F2, F4, H6, L2, L3, M2, M3
|SN7474N
|Dual D-Type Positive-Edge-Triggered Flip-Flop With Preset and Clear
| Not Needed
|PDIP-14
|14
|-
| D2, K2, K5
|SN7486N
|Quad 2-Input Exclusive-OR Gate
| Not Needed
|PDIP-14
|3
|-
| K8, L8, M8
|SN7490N
|Decade Counter
| Not Needed
|PDIP-14
|3
|-
| H5, L6, M6
|SN7493N
|4-Bit Binary Counter
| Not Needed
|PDIP-14
|3
|-
| B4, B5, D5, J2, J6, J8
|SN74107N
|Dual J-K Flip-Flop With Clear
| Not Needed
|PDIP-14
|6
|-
| L7, M7
|SN74153N
|Dual 4-Line To 1-Line Data Selector/Multiplexer
| Not Needed
|PDIP-14
|2
|}
The Color Gotcha board add-on has five extra ICs, and the only working example, repaired by Ed Fries, has a sixth IC on an external board. The board is unmarked, so the numbers are from the schematic.<ref>https://edfries.files.wordpress.com/2016/05/color-gotcha-schematic.jpg?w=1200</ref>
{| class="wikitable"
!Schematic Marking
!Part Name
!Part Description
!Equivalent (if needed)
!Chip Package
!Total On Board
|-
|2, 5
|SN7400N
|Quad 2-Input Positive-NAND Gate
|Not Needed
|PDIP-14
|2
|-
|4
|SN7402N
|Quad 2-Input Positive-NOR Gate
|Not Needed
|PDIP-14
|1
|-
|External Board Ed Fries Used
|SN7404N
|Hex Inverter
|Not Needed
|PDIP-16
|1
|-
|3
|SN7405N
|Hex Inverter With Open-Collector Outputs
|Not Needed
|PDIP-16
|1
|-
|1
|SN7420N
|Dual 4-Input Positive-NAND Gate
|Not Needed
|PDIP-16
|1
|}
<references />
[[Category:1973 Arcade Games]]
[[Category:Atari Arcade Games]]
[[Category:Games Using Only TTL]]
[[Category:Games With No ROM]]
555d1534bf1290dc1d661e7fc3a05ab91a8e0fa6
20
19
2023-10-19T18:28:53Z
CamiTheWitch
2
/* ICs Used */ total ics
wikitext
text/x-wiki
Gotcha was a maze arcade game released by [[:Category:Atari Arcade Games|Atari]] in October, [[:Category:1973 Arcade Games|1973]]<ref>https://web.archive.org/web/20130120084729/http://atarigames.com/atarinumbers90s.pdf</ref> as their fourth video game. The game used modified [[Pong]] hardware to create actively changing mazes on screen, and uses only [[:Category:Games Using Only TTL|TTL logic chips]] and transistors as a CPU and GPU. The goal of the game is for the square-shaped player to chase the plus-shaped player through a constantly changing maze.
==Revisions==
There is little info on this game, but it is known at least two versions of the main board exist, marked as “GC” and “GF”, presumably for “Gotcha C” and “Gotcha F”. The difference between them is not well established.
A very significant "revision" includes Color Gotcha, an official modification done to a few boards as prototypes that gave the game the ability to display color. It added five TTL chips and tapped into several cut traces on the main board. This is one of the very first color arcade games.<ref>https://edfries.wordpress.com/2016/05/25/fixing-color-gotcha/</ref>
There is also a slightly more common version that uses color overlays instead of actively generated color.
== ICs Used==
Column "G" and "I" are not used or marked on this board, it skips from "F" to "H" then from "H" to "J". Row "9" is not labeled on the board but does contain two ICs. Only Rows "1" and "10" have any parts in Column "A". The board has a total of 84 ICs.
{| class="wikitable"
!Board Marking
!Part Name
!Part Description
!Equivalent (if needed)
!Chip Package
!Total On Board
|-
|F5
|AJGA1
|4-Bit Binary Counter
|SN7493N
|PDIP-14
|1
|-
| B8, C8, D8, E8, K9
|MC1455P
|Monolithic Timing Circuit
|NE555
|PDIP-8
|5
|-
| C1, C4, D1, D4, E3, F3, H3, J3, J7, K1, L1
|N9316B
|Synchronous 4-Bit Counter
|SN74161N
|PDIP-16
|11
|-
|K7
|9322PC
|Quad 2-Line To 1-Line Data Selector/Multiplexer
|SN74157N
|PDIP-16
|1
|-
|B7
|9602PC
|Monostable Multivibrator
|NTE9602
|PDIP-16
|1
|-
|A10, C5, D6, E1, E2, E4, J9, L5, M4, M5
|SN7400N
|Quad 2-Input Positive-NAND Gate
| Not Needed
|PDIP-14
|10
|-
| A1, D3, F1, F6, K3, K4, L4, M1
|SN7402N
|Quad 2-Input Positive-NOR Gate
| Not Needed
|PDIP-14
|8
|-
| D7, H1, H8, J5
|SN7404N
| Hex Inverter
| Not Needed
|PDIP-14
|4
|-
|J4
|SN7408N
|Quad 2-Input Positive-AND Gate
| Not Needed
|PDIP-14
|1
|-
| E7, F7, H4, H7, J1
|SN7410N
|Triple 3-Input Positive-NAND Gate
| Not Needed
|PDIP-14
|5
|-
| B1, H2
|SN7420N
|Dual 4-Input Positive-NAND Gate
| Not Needed
|PDIP-14
|2
|-
|E6
|SN7427N
|Triple 3-Input Positive-NOR Gate
| Not Needed
|PDIP-14
|1
|-
| E5, F8, K6
|SN7430N
|8-Input Positive-NAND Gate
| Not Needed
|PDIP-14
|3
|-
| B2, B3, B6, C2, C3, C6, C7, F2, F4, H6, L2, L3, M2, M3
|SN7474N
|Dual D-Type Positive-Edge-Triggered Flip-Flop With Preset and Clear
| Not Needed
|PDIP-14
|14
|-
| D2, K2, K5
|SN7486N
|Quad 2-Input Exclusive-OR Gate
| Not Needed
|PDIP-14
|3
|-
| K8, L8, M8
|SN7490N
|Decade Counter
| Not Needed
|PDIP-14
|3
|-
| H5, L6, M6
|SN7493N
|4-Bit Binary Counter
| Not Needed
|PDIP-14
|3
|-
| B4, B5, D5, J2, J6, J8
|SN74107N
|Dual J-K Flip-Flop With Clear
| Not Needed
|PDIP-14
|6
|-
| L7, M7
|SN74153N
|Dual 4-Line To 1-Line Data Selector/Multiplexer
| Not Needed
|PDIP-14
|2
|}
The Color Gotcha board add-on adds five extra ICs, and the only known working example, repaired by Ed Fries, has a sixth IC on an external board. The board is unmarked, so the numbers are from the schematic.<ref>https://edfries.files.wordpress.com/2016/05/color-gotcha-schematic.jpg?w=1200</ref>
{| class="wikitable"
!Schematic Marking
!Part Name
!Part Description
!Equivalent (if needed)
!Chip Package
!Total On Board
|-
|2, 5
|SN7400N
|Quad 2-Input Positive-NAND Gate
|Not Needed
|PDIP-14
|2
|-
|4
|SN7402N
|Quad 2-Input Positive-NOR Gate
|Not Needed
|PDIP-14
|1
|-
|External Board Ed Fries Used
|SN7404N
|Hex Inverter
|Not Needed
|PDIP-16
|1
|-
|3
|SN7405N
|Hex Inverter With Open-Collector Outputs
|Not Needed
|PDIP-16
|1
|-
|1
|SN7420N
|Dual 4-Input Positive-NAND Gate
|Not Needed
|PDIP-16
|1
|}
<references />
[[Category:1973 Arcade Games]]
[[Category:Atari Arcade Games]]
[[Category:Games Using Only TTL]]
[[Category:Games With No ROM]]
9d72c2198ebc8f59ee96afe35ebd6f7e9b1fa463
23
20
2023-10-19T18:41:26Z
CamiTheWitch
2
fixed pong link
wikitext
text/x-wiki
Gotcha was a maze arcade game released by [[:Category:Atari Arcade Games|Atari]] in October, [[:Category:1973 Arcade Games|1973]]<ref>https://web.archive.org/web/20130120084729/http://atarigames.com/atarinumbers90s.pdf</ref> as their fourth video game. The game used modified [[Pong (Atari, 1972)|Pong]] hardware to create actively changing mazes on screen, and uses only [[:Category:Games Using Only TTL|TTL logic chips]] and transistors as a CPU and GPU. The goal of the game is for the square-shaped player to chase the plus-shaped player through a constantly changing maze.
==Revisions==
There is little info on this game, but it is known at least two versions of the main board exist, marked as “GC” and “GF”, presumably for “Gotcha C” and “Gotcha F”. The difference between them is not well established.
A very significant "revision" includes Color Gotcha, an official modification done to a few boards as prototypes that gave the game the ability to display color. It added five TTL chips and tapped into several cut traces on the main board. This is one of the very first color arcade games.<ref>https://edfries.wordpress.com/2016/05/25/fixing-color-gotcha/</ref>
There is also a slightly more common version that uses color overlays instead of actively generated color.
== ICs Used==
Column "G" and "I" are not used or marked on this board, it skips from "F" to "H" then from "H" to "J". Row "9" is not labeled on the board but does contain two ICs. Only Rows "1" and "10" have any parts in Column "A". The board has a total of 84 ICs.
{| class="wikitable"
!Board Marking
!Part Name
!Part Description
!Equivalent (if needed)
!Chip Package
!Total On Board
|-
|F5
|AJGA1
|4-Bit Binary Counter
|SN7493N
|PDIP-14
|1
|-
| B8, C8, D8, E8, K9
|MC1455P
|Monolithic Timing Circuit
|NE555
|PDIP-8
|5
|-
| C1, C4, D1, D4, E3, F3, H3, J3, J7, K1, L1
|N9316B
|Synchronous 4-Bit Counter
|SN74161N
|PDIP-16
|11
|-
|K7
|9322PC
|Quad 2-Line To 1-Line Data Selector/Multiplexer
|SN74157N
|PDIP-16
|1
|-
|B7
|9602PC
|Monostable Multivibrator
|NTE9602
|PDIP-16
|1
|-
|A10, C5, D6, E1, E2, E4, J9, L5, M4, M5
|SN7400N
|Quad 2-Input Positive-NAND Gate
| Not Needed
|PDIP-14
|10
|-
| A1, D3, F1, F6, K3, K4, L4, M1
|SN7402N
|Quad 2-Input Positive-NOR Gate
| Not Needed
|PDIP-14
|8
|-
| D7, H1, H8, J5
|SN7404N
| Hex Inverter
| Not Needed
|PDIP-14
|4
|-
|J4
|SN7408N
|Quad 2-Input Positive-AND Gate
| Not Needed
|PDIP-14
|1
|-
| E7, F7, H4, H7, J1
|SN7410N
|Triple 3-Input Positive-NAND Gate
| Not Needed
|PDIP-14
|5
|-
| B1, H2
|SN7420N
|Dual 4-Input Positive-NAND Gate
| Not Needed
|PDIP-14
|2
|-
|E6
|SN7427N
|Triple 3-Input Positive-NOR Gate
| Not Needed
|PDIP-14
|1
|-
| E5, F8, K6
|SN7430N
|8-Input Positive-NAND Gate
| Not Needed
|PDIP-14
|3
|-
| B2, B3, B6, C2, C3, C6, C7, F2, F4, H6, L2, L3, M2, M3
|SN7474N
|Dual D-Type Positive-Edge-Triggered Flip-Flop With Preset and Clear
| Not Needed
|PDIP-14
|14
|-
| D2, K2, K5
|SN7486N
|Quad 2-Input Exclusive-OR Gate
| Not Needed
|PDIP-14
|3
|-
| K8, L8, M8
|SN7490N
|Decade Counter
| Not Needed
|PDIP-14
|3
|-
| H5, L6, M6
|SN7493N
|4-Bit Binary Counter
| Not Needed
|PDIP-14
|3
|-
| B4, B5, D5, J2, J6, J8
|SN74107N
|Dual J-K Flip-Flop With Clear
| Not Needed
|PDIP-14
|6
|-
| L7, M7
|SN74153N
|Dual 4-Line To 1-Line Data Selector/Multiplexer
| Not Needed
|PDIP-14
|2
|}
The Color Gotcha board add-on adds five extra ICs, and the only known working example, repaired by Ed Fries, has a sixth IC on an external board. The board is unmarked, so the numbers are from the schematic.<ref>https://edfries.files.wordpress.com/2016/05/color-gotcha-schematic.jpg?w=1200</ref>
{| class="wikitable"
!Schematic Marking
!Part Name
!Part Description
!Equivalent (if needed)
!Chip Package
!Total On Board
|-
|2, 5
|SN7400N
|Quad 2-Input Positive-NAND Gate
|Not Needed
|PDIP-14
|2
|-
|4
|SN7402N
|Quad 2-Input Positive-NOR Gate
|Not Needed
|PDIP-14
|1
|-
|External Board Ed Fries Used
|SN7404N
|Hex Inverter
|Not Needed
|PDIP-16
|1
|-
|3
|SN7405N
|Hex Inverter With Open-Collector Outputs
|Not Needed
|PDIP-16
|1
|-
|1
|SN7420N
|Dual 4-Input Positive-NAND Gate
|Not Needed
|PDIP-16
|1
|}
<references />
[[Category:1973 Arcade Games]]
[[Category:Atari Arcade Games]]
[[Category:Games Using Only TTL]]
[[Category:Games With No ROM]]
2cefbd6b3e860a0661013ad2ea4b6f253b260300
26
23
2023-10-19T19:49:32Z
CamiTheWitch
2
wikitext
text/x-wiki
Gotcha was a maze arcade game released by [[:Category:Atari Arcade Games|Atari]] in October, [[:Category:1973 Arcade Games|1973]]<ref>https://web.archive.org/web/20130120084729/http://atarigames.com/atarinumbers90s.pdf</ref> as their fourth video game. The game used modified [[Pong (Atari, 1972)|Pong]] hardware to create actively changing mazes on screen, and uses only [[:Category:Games Using Only TTL|TTL logic chips]] and transistors as a CPU and GPU. The goal of the game is for the square-shaped player to chase the plus-shaped player through a constantly changing maze.
==Revisions==
There is little info on this game, but it is known at least two versions of the main board exist, marked as “GC” and “GF”, presumably for “Gotcha C” and “Gotcha F”. The difference between them is not well established.
A very significant "revision" includes Color Gotcha, an official modification done to a few boards as prototypes that gave the game the ability to display color. It added five TTL chips and tapped into several cut traces on the main board. This is one of the very first color arcade games.<ref>https://edfries.wordpress.com/2016/05/25/fixing-color-gotcha/</ref>
There is also a slightly more common version that uses color overlays instead of actively generated color.
== ICs Used==
Column "G" and "I" are not used or marked on this board, it skips from "F" to "H" then from "H" to "J". Row "9" is not labeled on the board but does contain two ICs. Only Rows "1" and "10" have any parts in Column "A". The board has a total of 84 ICs.
{| class="wikitable"
!Board Marking
!Part Name
!Part Description
!Equivalent (if needed)
!Chip Package
!Total On Board
|-
|F5
|AJGA1
|4-Bit Binary Counter
|SN7493N
|PDIP-14
|1
|-
| B8, C8, D8, E8, K9
|MC1455P
|Monolithic Timing Circuit
|NE555
|PDIP-8
|5
|-
| C1, C4, D1, D4, E3, F3, H3, J3, J7, K1, L1
|N9316B
|Synchronous 4-Bit Counter
|SN74161N
|PDIP-16
|11
|-
|K7
|9322PC
|Quad 2-Line To 1-Line Data Selector/Multiplexer
|SN74157N
|PDIP-16
|1
|-
|B7
|9602PC
|Monostable Multivibrator
|NTE9602
|PDIP-16
|1
|-
|A10, C5, D6, E1, E2, E4, J9, L5, M4, M5
|SN7400N
|Quad 2-Input Positive-NAND Gate
| Not Needed
|PDIP-14
|10
|-
| A1, D3, F1, F6, K3, K4, L4, M1
|SN7402N
|Quad 2-Input Positive-NOR Gate
| Not Needed
|PDIP-14
|8
|-
| D7, H1, H8, J5
|SN7404N
| Hex Inverter
| Not Needed
|PDIP-14
|4
|-
|J4
|SN7408N
|Quad 2-Input Positive-AND Gate
| Not Needed
|PDIP-14
|1
|-
| E7, F7, H4, H7, J1
|SN7410N
|Triple 3-Input Positive-NAND Gate
| Not Needed
|PDIP-14
|5
|-
| B1, H2
|SN7420N
|Dual 4-Input Positive-NAND Gate
| Not Needed
|PDIP-14
|2
|-
|E6
|SN7427N
|Triple 3-Input Positive-NOR Gate
| Not Needed
|PDIP-14
|1
|-
| E5, F8, K6
|SN7430N
|8-Input Positive-NAND Gate
| Not Needed
|PDIP-14
|3
|-
| B2, B3, B6, C2, C3, C6, C7, F2, F4, H6, L2, L3, M2, M3
|SN7474N
|Dual D-Type Positive-Edge-Triggered Flip-Flop With Preset and Clear
| Not Needed
|PDIP-14
|14
|-
| D2, K2, K5
|SN7486N
|Quad 2-Input Exclusive-OR Gate
| Not Needed
|PDIP-14
|3
|-
| K8, L8, M8
|SN7490N
|Decade Counter
| Not Needed
|PDIP-14
|3
|-
| H5, L6, M6
|SN7493N
|4-Bit Binary Counter
| Not Needed
|PDIP-14
|3
|-
| B4, B5, D5, J2, J6, J8
|SN74107N
|Dual J-K Flip-Flop With Clear
| Not Needed
|PDIP-14
|6
|-
| L7, M7
|SN74153N
|Dual 4-Line To 1-Line Data Selector/Multiplexer
| Not Needed
|PDIP-14
|2
|}
The Color Gotcha board add-on adds five extra ICs, and the only known working example, repaired by Ed Fries, has a sixth IC on an external board. The board is unmarked, so the numbers are from the schematic.<ref>https://edfries.files.wordpress.com/2016/05/color-gotcha-schematic.jpg?w=1200</ref>
{| class="wikitable"
!Schematic Marking
!Part Name
!Part Description
!Equivalent (if needed)
!Chip Package
!Total On Board
|-
|2, 5
|SN7400N
|Quad 2-Input Positive-NAND Gate
|Not Needed
|PDIP-14
|2
|-
|4
|SN7402N
|Quad 2-Input Positive-NOR Gate
|Not Needed
|PDIP-14
|1
|-
|External Board Ed Fries Used
|SN7404N
|Hex Inverter
|Not Needed
|PDIP-16
|1
|-
|3
|SN7405N
|Hex Inverter With Open-Collector Outputs
|Not Needed
|PDIP-16
|1
|-
|1
|SN7420N
|Dual 4-Input Positive-NAND Gate
|Not Needed
|PDIP-16
|1
|}
<references />
[[Category:1973 Arcade Games]]
[[Category:Atari Arcade Games]]
[[Category:Games Using Only TTL]]
9ced1312cbbab7962b7145594d8634687a9bd29e
29
26
2023-10-19T19:56:30Z
CamiTheWitch
2
/* ICs Used */
wikitext
text/x-wiki
Gotcha was a maze arcade game released by [[:Category:Atari Arcade Games|Atari]] in October, [[:Category:1973 Arcade Games|1973]]<ref>https://web.archive.org/web/20130120084729/http://atarigames.com/atarinumbers90s.pdf</ref> as their fourth video game. The game used modified [[Pong (Atari, 1972)|Pong]] hardware to create actively changing mazes on screen, and uses only [[:Category:Games Using Only TTL|TTL logic chips]] and transistors as a CPU and GPU. The goal of the game is for the square-shaped player to chase the plus-shaped player through a constantly changing maze.
==Revisions==
There is little info on this game, but it is known at least two versions of the main board exist, marked as “GC” and “GF”, presumably for “Gotcha C” and “Gotcha F”. The difference between them is not well established.
A very significant "revision" includes Color Gotcha, an official modification done to a few boards as prototypes that gave the game the ability to display color. It added five TTL chips and tapped into several cut traces on the main board. This is one of the very first color arcade games.<ref>https://edfries.wordpress.com/2016/05/25/fixing-color-gotcha/</ref>
There is also a slightly more common version that uses color overlays instead of actively generated color.
== ICs Used==
Column "G" and "I" are not used or marked on this board, it skips from "F" to "H" then from "H" to "J". Row "9" is not labeled on the board but does contain two ICs. Only Rows "1" and "10" have any parts in Column "A". The board has a total of 84 ICs.
{| class="wikitable"
!Board Marking
!Part Name
!Part Description
!Equivalent (if needed)
!Chip Package
!Total On Board
|-
|F5
|AJGA1
|4-Bit Binary Counter
|SN7493N
|PDIP-14
|1
|-
| B8, C8, D8, E8, K9
|MC1455P
|Monolithic Timing Circuit
|NE555
|PDIP-8
|5
|-
| C1, C4, D1, D4, E3, F3, H3, J3, J7, K1, L1
|N9316B
|Synchronous 4-Bit Counter
|SN74161N
|PDIP-16
|11
|-
|K7
|9322PC
|Quad 2-Line To 1-Line Data Selector/Multiplexer
|SN74157N
|PDIP-16
|1
|-
|B7
|9602PC
|Monostable Multivibrator
|NTE9602
|PDIP-16
|1
|-
|A10, C5, D6, E1, E2, E4, J9, L5, M4, M5
|SN7400N
|Quad 2-Input Positive-NAND Gate
| Not Needed
|PDIP-14
|10
|-
| A1, D3, F1, F6, K3, K4, L4, M1
|SN7402N
|Quad 2-Input Positive-NOR Gate
| Not Needed
|PDIP-14
|8
|-
| D7, H1, H8, J5
|SN7404N
| Hex Inverter
| Not Needed
|PDIP-14
|4
|-
|J4
|SN7408N
|Quad 2-Input Positive-AND Gate
| Not Needed
|PDIP-14
|1
|-
| E7, F7, H4, H7, J1
|SN7410N
|Triple 3-Input Positive-NAND Gate
| Not Needed
|PDIP-14
|5
|-
| B1, H2
|SN7420N
|Dual 4-Input Positive-NAND Gate
| Not Needed
|PDIP-14
|2
|-
|E6
|SN7427N
|Triple 3-Input Positive-NOR Gate
| Not Needed
|PDIP-14
|1
|-
| E5, F8, K6
|SN7430N
|8-Input Positive-NAND Gate
| Not Needed
|PDIP-14
|3
|-
| B2, B3, B6, C2, C3, C6, C7, F2, F4, H6, L2, L3, M2, M3
|SN7474N
|Dual D-Type Positive-Edge-Triggered Flip-Flop With Preset and Clear
| Not Needed
|PDIP-14
|14
|-
| D2, K2, K5
|SN7486N
|Quad 2-Input XOR Gate
| Not Needed
|PDIP-14
|3
|-
| K8, L8, M8
|SN7490N
|Decade Counter
| Not Needed
|PDIP-14
|3
|-
| H5, L6, M6
|SN7493N
|4-Bit Binary Counter
| Not Needed
|PDIP-14
|3
|-
| B4, B5, D5, J2, J6, J8
|SN74107N
|Dual J-K Flip-Flop With Clear
| Not Needed
|PDIP-14
|6
|-
| L7, M7
|SN74153N
|Dual 4-Line To 1-Line Data Selector/Multiplexer
| Not Needed
|PDIP-14
|2
|}
The Color Gotcha board add-on adds five extra ICs, and the only known working example, repaired by Ed Fries, has a sixth IC on an external board. The board is unmarked, so the numbers are from the schematic.<ref>https://edfries.files.wordpress.com/2016/05/color-gotcha-schematic.jpg?w=1200</ref>
{| class="wikitable"
!Schematic Marking
!Part Name
!Part Description
!Equivalent (if needed)
!Chip Package
!Total On Board
|-
|2, 5
|SN7400N
|Quad 2-Input Positive-NAND Gate
|Not Needed
|PDIP-14
|2
|-
|4
|SN7402N
|Quad 2-Input Positive-NOR Gate
|Not Needed
|PDIP-14
|1
|-
|External Board Ed Fries Used
|SN7404N
|Hex Inverter
|Not Needed
|PDIP-16
|1
|-
|3
|SN7405N
|Hex Inverter With Open-Collector Outputs
|Not Needed
|PDIP-16
|1
|-
|1
|SN7420N
|Dual 4-Input Positive-NAND Gate
|Not Needed
|PDIP-16
|1
|}
<references />
[[Category:1973 Arcade Games]]
[[Category:Atari Arcade Games]]
[[Category:Games Using Only TTL]]
4d740b9a5e927ebf4ab016d7313c16625e633cb3
30
29
2023-10-19T20:15:39Z
CamiTheWitch
2
/* ICs Used */
wikitext
text/x-wiki
Gotcha was a maze arcade game released by [[:Category:Atari Arcade Games|Atari]] in October, [[:Category:1973 Arcade Games|1973]]<ref>https://web.archive.org/web/20130120084729/http://atarigames.com/atarinumbers90s.pdf</ref> as their fourth video game. The game used modified [[Pong (Atari, 1972)|Pong]] hardware to create actively changing mazes on screen, and uses only [[:Category:Games Using Only TTL|TTL logic chips]] and transistors as a CPU and GPU. The goal of the game is for the square-shaped player to chase the plus-shaped player through a constantly changing maze.
==Revisions==
There is little info on this game, but it is known at least two versions of the main board exist, marked as “GC” and “GF”, presumably for “Gotcha C” and “Gotcha F”. The difference between them is not well established.
A very significant "revision" includes Color Gotcha, an official modification done to a few boards as prototypes that gave the game the ability to display color. It added five TTL chips and tapped into several cut traces on the main board. This is one of the very first color arcade games.<ref>https://edfries.wordpress.com/2016/05/25/fixing-color-gotcha/</ref>
There is also a slightly more common version that uses color overlays instead of actively generated color.
== ICs Used==
Column "G" and "I" are not used or marked on this board, it skips from "F" to "H" then from "H" to "J". Row "9" is not labeled on the board but does contain two ICs. Only Rows "1" and "10" have any parts in Column "A". The board has a total of 84 ICs.
{| class="wikitable"
!Board Marking
!Part Name
!Part Description
!Equivalent (if needed)
!Chip Package
!Total On Board
|-
|F5
|AJGA1
|4-Bit Binary Counter
|SN7493N
|PDIP-14
|1
|-
| B8, C8, D8, E8, K9
|MC1455P
|Monolithic Timing Circuit
|NE555
|PDIP-8
|5
|-
| C1, C4, D1, D4, E3, F3, H3, J3, J7, K1, L1
|9316PC
|Synchronous 4-Bit Counter
|SN74161N
|PDIP-16
|11
|-
|K7
|9322PC
|Quad 2-Line To 1-Line Data Selector/Multiplexer
|SN74157N
|PDIP-16
|1
|-
|B7
|9602PC
|Monostable Multivibrator
|NTE9602
|PDIP-16
|1
|-
|A10, C5, D6, E1, E2, E4, J9, L5, M4, M5
|SN7400N
|Quad 2-Input Positive-NAND Gate
| Not Needed
|PDIP-14
|10
|-
| A1, D3, F1, F6, K3, K4, L4, M1
|SN7402N
|Quad 2-Input Positive-NOR Gate
| Not Needed
|PDIP-14
|8
|-
| D7, H1, H8, J5
|SN7404N
| Hex Inverter
| Not Needed
|PDIP-14
|4
|-
|J4
|SN7408N
|Quad 2-Input Positive-AND Gate
| Not Needed
|PDIP-14
|1
|-
| E7, F7, H4, H7, J1
|SN7410N
|Triple 3-Input Positive-NAND Gate
| Not Needed
|PDIP-14
|5
|-
| B1, H2
|SN7420N
|Dual 4-Input Positive-NAND Gate
| Not Needed
|PDIP-14
|2
|-
|E6
|SN7427N
|Triple 3-Input Positive-NOR Gate
| Not Needed
|PDIP-14
|1
|-
| E5, F8, K6
|SN7430N
|8-Input Positive-NAND Gate
| Not Needed
|PDIP-14
|3
|-
| B2, B3, B6, C2, C3, C6, C7, F2, F4, H6, L2, L3, M2, M3
|SN7474N
|Dual D-Type Positive-Edge-Triggered Flip-Flop With Preset and Clear
| Not Needed
|PDIP-14
|14
|-
| D2, K2, K5
|SN7486N
|Quad 2-Input XOR Gate
| Not Needed
|PDIP-14
|3
|-
| K8, L8, M8
|SN7490N
|Decade Counter
| Not Needed
|PDIP-14
|3
|-
| H5, L6, M6
|SN7493N
|4-Bit Binary Counter
| Not Needed
|PDIP-14
|3
|-
| B4, B5, D5, J2, J6, J8
|SN74107N
|Dual J-K Flip-Flop With Clear
| Not Needed
|PDIP-14
|6
|-
| L7, M7
|SN74153N
|Dual 4-Line To 1-Line Data Selector/Multiplexer
| Not Needed
|PDIP-14
|2
|}
The Color Gotcha board add-on adds five extra ICs, and the only known working example, repaired by Ed Fries, has a sixth IC on an external board. The board is unmarked, so the numbers are from the schematic.<ref>https://edfries.files.wordpress.com/2016/05/color-gotcha-schematic.jpg?w=1200</ref>
{| class="wikitable"
!Schematic Marking
!Part Name
!Part Description
!Equivalent (if needed)
!Chip Package
!Total On Board
|-
|2, 5
|SN7400N
|Quad 2-Input Positive-NAND Gate
|Not Needed
|PDIP-14
|2
|-
|4
|SN7402N
|Quad 2-Input Positive-NOR Gate
|Not Needed
|PDIP-14
|1
|-
|External Board Ed Fries Used
|SN7404N
|Hex Inverter
|Not Needed
|PDIP-16
|1
|-
|3
|SN7405N
|Hex Inverter With Open-Collector Outputs
|Not Needed
|PDIP-16
|1
|-
|1
|SN7420N
|Dual 4-Input Positive-NAND Gate
|Not Needed
|PDIP-16
|1
|}
<references />
[[Category:1973 Arcade Games]]
[[Category:Atari Arcade Games]]
[[Category:Games Using Only TTL]]
fa930ff14239c43f42900707508da2d6519e8b29
32
30
2023-10-19T20:24:50Z
CamiTheWitch
2
/* ICs Used */ correction
wikitext
text/x-wiki
Gotcha was a maze arcade game released by [[:Category:Atari Arcade Games|Atari]] in October, [[:Category:1973 Arcade Games|1973]]<ref>https://web.archive.org/web/20130120084729/http://atarigames.com/atarinumbers90s.pdf</ref> as their fourth video game. The game used modified [[Pong (Atari, 1972)|Pong]] hardware to create actively changing mazes on screen, and uses only [[:Category:Games Using Only TTL|TTL logic chips]] and transistors as a CPU and GPU. The goal of the game is for the square-shaped player to chase the plus-shaped player through a constantly changing maze.
==Revisions==
There is little info on this game, but it is known at least two versions of the main board exist, marked as “GC” and “GF”, presumably for “Gotcha C” and “Gotcha F”. The difference between them is not well established.
A very significant "revision" includes Color Gotcha, an official modification done to a few boards as prototypes that gave the game the ability to display color. It added five TTL chips and tapped into several cut traces on the main board. This is one of the very first color arcade games.<ref>https://edfries.wordpress.com/2016/05/25/fixing-color-gotcha/</ref>
There is also a slightly more common version that uses color overlays instead of actively generated color.
== ICs Used==
Column "G" and "I" are not used or marked on this board, it skips from "F" to "H" then from "H" to "J". Row "9" is not labeled on the board but does contain two ICs. Only Rows "1" and "10" have any parts in Column "A". The board has a total of 84 ICs.
{| class="wikitable"
!Board Marking
!Part Name
!Part Description
!Equivalent (if needed)
!Chip Package
!Total On Board
|-
|F5
|AJGA1
|4-Bit Binary Counter
|SN7493N
|PDIP-14
|1
|-
| B8, C8, D8, E8, K9
|MC1455P
|Monolithic Timing Circuit
|NE555
|PDIP-8
|5
|-
| C1, C4, D1, D4, E3, F3, H3, J3, J7, K1, L1
|9316PC
|Synchronous 4-Bit Counter
|SN74161N
|PDIP-16
|11
|-
|K7
|9322PC
|Quad 2-Line To 1-Line Data Selector/Multiplexer
|SN74157N
|PDIP-16
|1
|-
|B7
|9602PC
|Monostable Multivibrator
|NTE9602
|PDIP-16
|1
|-
|A10, C5, D6, E1, E2, E4, J9, L5, M4, M5
|SN7400N
|Quad 2-Input Positive-NAND Gate
| Not Needed
|PDIP-14
|10
|-
| A1, D3, F1, F6, K3, K4, L4, M1
|SN7402N
|Quad 2-Input Positive-NOR Gate
| Not Needed
|PDIP-14
|8
|-
| D7, H1, H8, J5
|SN7404N
| Hex Inverter
| Not Needed
|PDIP-14
|4
|-
|J4
|SN7408N
|Quad 2-Input Positive-AND Gate
| Not Needed
|PDIP-14
|1
|-
| E7, F7, H4, H7, J1
|SN7410N
|Triple 3-Input Positive-NAND Gate
| Not Needed
|PDIP-14
|5
|-
| B1, H2
|SN7420N
|Dual 4-Input Positive-NAND Gate
| Not Needed
|PDIP-14
|2
|-
|E6
|SN7427N
|Triple 3-Input Positive-NOR Gate
| Not Needed
|PDIP-14
|1
|-
| E5, F8, K6
|SN7430N
|8-Input Positive-NAND Gate
| Not Needed
|PDIP-14
|3
|-
| B2, B3, B6, C2, C3, C6, C7, F2, F4, H6, L2, L3, M2, M3
|SN7474N
|Dual D-Type Positive-Edge-Triggered Flip-Flop With Preset and Clear
| Not Needed
|PDIP-14
|14
|-
| D2, K2, K5
|SN7486N
|Quad 2-Input XOR Gate
| Not Needed
|PDIP-14
|3
|-
| K8, L8, M8
|SN7490N
|Decade Counter
| Not Needed
|PDIP-14
|3
|-
| H5, L6, M6
|SN7493N
|4-Bit Binary Counter
| Not Needed
|PDIP-14
|3
|-
| B4, B5, D5, J2, J6, J8
|SN74107N
|Dual J-K Flip-Flop With Clear
| Not Needed
|PDIP-14
|6
|-
| L7, M7
|SN74153N
|Dual 4-Line To 1-Line Data Selector/Multiplexer
| Not Needed
|PDIP-14
|2
|}
The Color Gotcha board add-on adds five extra ICs, and the only known working example, repaired by Ed Fries, has a sixth IC on an external board. The board is unmarked, so the numbers are from the schematic.<ref>https://edfries.files.wordpress.com/2016/05/color-gotcha-schematic.jpg?w=1200</ref>
{| class="wikitable"
!Schematic Marking
!Part Name
!Part Description
!Equivalent (if needed)
!Chip Package
!Total On Board
|-
|2, 5
|SN7400N
|Quad 2-Input Positive-NAND Gate
|Not Needed
|PDIP-14
|2
|-
|4
|SN7402N
|Quad 2-Input Positive-NOR Gate
|Not Needed
|PDIP-14
|1
|-
|External Board Ed Fries Used
|SN7404N
|Hex Inverter
|Not Needed
|PDIP-14
|1
|-
|3
|SN7405N
|Hex Inverter With Open-Collector Outputs
|Not Needed
|PDIP-14
|1
|-
|1
|SN7420N
|Dual 4-Input Positive-NAND Gate
|Not Needed
|PDIP-14
|1
|}
<references />
[[Category:1973 Arcade Games]]
[[Category:Atari Arcade Games]]
[[Category:Games Using Only TTL]]
399a92205c6fdb178e192e22eb8f908f8457f4a2
Category:1973 Arcade Games
14
3
7
2023-10-16T19:11:50Z
CamiTheWitch
2
Created page with "These are all the games from 1973 that currently have articles."
wikitext
text/x-wiki
These are all the games from 1973 that currently have articles.
94310876ea33ce6f118976c9621d8b54e0be944a
Category:Atari Arcade Games
14
4
13
2023-10-18T15:59:29Z
CamiTheWitch
2
Created page with "This is a list of arcade games created by either Atari, Inc. (1972-1984) or Atari Games (1984-1999), both of which are frequently just referred to as Atari."
wikitext
text/x-wiki
This is a list of arcade games created by either Atari, Inc. (1972-1984) or Atari Games (1984-1999), both of which are frequently just referred to as Atari.
d6bdc3a6446094d64746770360aca3d0567f911c
Category:Games Using Only TTL
14
5
14
2023-10-18T16:01:15Z
CamiTheWitch
2
Created page with "This is a list of arcade games that lack a CPU, GPU, and ROM, and only rely on TTL Logic Chips to operate."
wikitext
text/x-wiki
This is a list of arcade games that lack a CPU, GPU, and ROM, and only rely on TTL Logic Chips to operate.
1106e7a64fbeb67d7846c639d1f14b5ec47bf846
Category:1972 Arcade Games
14
6
21
2023-10-19T18:40:19Z
CamiTheWitch
2
Created page with "These are all the games from 1972 that currently have articles."
wikitext
text/x-wiki
These are all the games from 1972 that currently have articles.
40cd1c4709785aa81c6b269d814db12817109e9d
Pong (Atari, 1972)
0
7
22
2023-10-19T18:40:44Z
CamiTheWitch
2
created page
wikitext
text/x-wiki
Pong was a table tennis arcade game released by [[:Category:Atari Arcade Games|Atari]] in November, [[:Category:1972 Arcade Games|1972]]<ref>https://web.archive.org/web/20130120084729/http://atarigames.com/atarinumbers90s.pdf</ref> as their first video game. The game used only [[:Category:Games Using Only TTL|TTL logic chips]] and transistors as a CPU and GPU. The goal of the game is for the left or right player to score higher than the other player.
==Revisions==
To be written.
==ICs Used==
To be added.
{| class="wikitable"
!Board Marking
!Part Name
!Part Description
!Equivalent (if needed)
!Chip Package
!Total On Board
|}
<references />
[[Category:1972 Arcade Games]]
[[Category:Atari Arcade Games]]
[[Category:Games Using Only TTL]]
[[Category:Games With No ROM]]
b220f8c21f6e6371899b9674483d746fb42c2504
24
22
2023-10-19T19:48:38Z
CamiTheWitch
2
revisions and parts list
wikitext
text/x-wiki
Pong was a table tennis arcade game released by [[:Category:Atari Arcade Games|Atari]] in November, [[:Category:1972 Arcade Games|1972]]<ref>https://web.archive.org/web/20130120084729/http://atarigames.com/atarinumbers90s.pdf</ref> as their first video game. The game used only [[:Category:Games Using Only TTL|TTL logic chips]] and transistors as a CPU and GPU. The goal of the game is for the left or right player to score higher than the other player.
==Revisions==
All boards are marked "PONG SYZYGY (REV)" with (REV) being one letter. The released revisions appear to start at "D", followed by the far more common and seemingly final revision "E". The difference between "D" and "E" is unknown.
==ICs Used==
The board is numbered and lettered in order, with rows being numbered "1" to "9", and columns being lettered from "A" to "H".
{| class="wikitable"
!Board Marking
!Part Name
!Part Description
!Equivalent (if original discontinued)
!Chip Package
!Total On Board
|-
|A9, B9, F4, G4
|NE555
|Monolithic Timing Circuit
|Not Needed
|PDIP-8
|4
|-
|A3, B3, G7, H7
|N9316B
|Synchronous 4-Bit Counter
|SN74161N
|PDIP-16
|4
|-
|B2, B7, C1, C3, E1, E6, G3, H1, H4, H5
|SN7400N
|Quad 2-Input Positive-NAND Gate
|Not Needed
|PDIP-14
|10
|-
|C9
|SN7401N
|Quad 2-Input Positive-NAND Gate with Open-Collector Outputs
|Not Needed
|PDIP-14
|1
|-
|D2, F5, G1
|SN7402N
|Quad 2-Input Positive-NOR Gate
|Not Needed
|PDIP-14
|3
|-
|D1, E4
|SN7404N
|Hex Inverter
|Not Needed
|PDIP-14
|2
|-
|C4, D4, D5, D8, E2, G5
|SN7410N
|Triple 3-Input Positive-NAND Gate
|Not Needed
|PDIP-14
|6
|-
|A7, H6
|SN7420N
|Dual 4-Input Positive-NAND Gate
|Not Needed
|PDIP-14
|2
|-
|F2
|SN7425N
|Dual 4-Input NOR Gate With Strobe
|Not Needed
|PDIP-14
|1
|-
|E3, E5, G2
|SN7427N
|Triple 3-Input Positive-NOR Gate
|Not Needed
|PDIP-14
|3
|-
|D3, F7
|SN7430N
|8-Input Positive-NAND Gate
|Not Needed
|PDIP-14
|2
|-
|C5
|SN7448N
|BCD-To-Seven-Segment Decoder/Driver
|Not Needed
|PDIP-16
|1
|-
|A6, B6
|SN7450N
|Dual 2-Wide 2-Input AND-OR-Invert Gate
|Not Needed
|PDIP-14
|2
|-
|A5, B5, C2, E7, H3
|SN7474N
|Dual D-Type Positive-Edge-Triggered Flip-Flop With Preset and Clear
|Not Needed
|PDIP-14
|5
|-
|B4
|SN7483N
|4-Bit Binary Full Adder With Fast Carry
|SN74283N (NOT PIN COMPATIBLE)
|PDIP-16
|1
|-
|A4
|SN7486N
|Quad 2-Input Exclusive-OR Gate
|Not Needed
|PDIP-14
|1
|-
|C7, D7
|SN7490N
|Decade Counter
|Not Needed
|PDIP-14
|2
|-
|A8, B8, E8, E9, F1, F8, F9
|SN7493N
|4-Bit Binary Counter
|Not Needed
|PDIP-14
|7
|-
|A2, C8, D9, F3, F6, G6, H2
|SN74107N
|Dual J-K Flip-Flop With Clear
|Not Needed
|PDIP-14
|7
|-
|C6, D6
|SN74153N
|Dual 4-Line To 1-Line Data Selector/Multiplexer
|Not Needed
|PDIP-14
|2
|}
<references />
[[Category:1972 Arcade Games]]
[[Category:Atari Arcade Games]]
[[Category:Games Using Only TTL]]
[[Category:Games With No ROM]]
378911c1db50eb9878721ce6ebb5ee8043756b87
25
24
2023-10-19T19:49:15Z
CamiTheWitch
2
wikitext
text/x-wiki
Pong was a table tennis arcade game released by [[:Category:Atari Arcade Games|Atari]] in November, [[:Category:1972 Arcade Games|1972]]<ref>https://web.archive.org/web/20130120084729/http://atarigames.com/atarinumbers90s.pdf</ref> as their first video game. The game used only [[:Category:Games Using Only TTL|TTL logic chips]] and transistors as a CPU and GPU. The goal of the game is for the left or right player to score higher than the other player.
==Revisions==
All boards are marked "PONG SYZYGY (REV)" with (REV) being one letter. The released revisions appear to start at "D", followed by the far more common and seemingly final revision "E". The difference between "D" and "E" is unknown.
==ICs Used==
The board is numbered and lettered in order, with rows being numbered "1" to "9", and columns being lettered from "A" to "H".
{| class="wikitable"
!Board Marking
!Part Name
!Part Description
!Equivalent (if original discontinued)
!Chip Package
!Total On Board
|-
|A9, B9, F4, G4
|NE555
|Monolithic Timing Circuit
|Not Needed
|PDIP-8
|4
|-
|A3, B3, G7, H7
|N9316B
|Synchronous 4-Bit Counter
|SN74161N
|PDIP-16
|4
|-
|B2, B7, C1, C3, E1, E6, G3, H1, H4, H5
|SN7400N
|Quad 2-Input Positive-NAND Gate
|Not Needed
|PDIP-14
|10
|-
|C9
|SN7401N
|Quad 2-Input Positive-NAND Gate with Open-Collector Outputs
|Not Needed
|PDIP-14
|1
|-
|D2, F5, G1
|SN7402N
|Quad 2-Input Positive-NOR Gate
|Not Needed
|PDIP-14
|3
|-
|D1, E4
|SN7404N
|Hex Inverter
|Not Needed
|PDIP-14
|2
|-
|C4, D4, D5, D8, E2, G5
|SN7410N
|Triple 3-Input Positive-NAND Gate
|Not Needed
|PDIP-14
|6
|-
|A7, H6
|SN7420N
|Dual 4-Input Positive-NAND Gate
|Not Needed
|PDIP-14
|2
|-
|F2
|SN7425N
|Dual 4-Input NOR Gate With Strobe
|Not Needed
|PDIP-14
|1
|-
|E3, E5, G2
|SN7427N
|Triple 3-Input Positive-NOR Gate
|Not Needed
|PDIP-14
|3
|-
|D3, F7
|SN7430N
|8-Input Positive-NAND Gate
|Not Needed
|PDIP-14
|2
|-
|C5
|SN7448N
|BCD-To-Seven-Segment Decoder/Driver
|Not Needed
|PDIP-16
|1
|-
|A6, B6
|SN7450N
|Dual 2-Wide 2-Input AND-OR-Invert Gate
|Not Needed
|PDIP-14
|2
|-
|A5, B5, C2, E7, H3
|SN7474N
|Dual D-Type Positive-Edge-Triggered Flip-Flop With Preset and Clear
|Not Needed
|PDIP-14
|5
|-
|B4
|SN7483N
|4-Bit Binary Full Adder With Fast Carry
|SN74283N (NOT PIN COMPATIBLE)
|PDIP-16
|1
|-
|A4
|SN7486N
|Quad 2-Input Exclusive-OR Gate
|Not Needed
|PDIP-14
|1
|-
|C7, D7
|SN7490N
|Decade Counter
|Not Needed
|PDIP-14
|2
|-
|A8, B8, E8, E9, F1, F8, F9
|SN7493N
|4-Bit Binary Counter
|Not Needed
|PDIP-14
|7
|-
|A2, C8, D9, F3, F6, G6, H2
|SN74107N
|Dual J-K Flip-Flop With Clear
|Not Needed
|PDIP-14
|7
|-
|C6, D6
|SN74153N
|Dual 4-Line To 1-Line Data Selector/Multiplexer
|Not Needed
|PDIP-14
|2
|}
<references />
[[Category:1972 Arcade Games]]
[[Category:Atari Arcade Games]]
[[Category:Games Using Only TTL]]
8cb47bd5002e650219273cbe16d6192aeaf939ea
28
25
2023-10-19T19:56:16Z
CamiTheWitch
2
/* ICs Used */
wikitext
text/x-wiki
Pong was a table tennis arcade game released by [[:Category:Atari Arcade Games|Atari]] in November, [[:Category:1972 Arcade Games|1972]]<ref>https://web.archive.org/web/20130120084729/http://atarigames.com/atarinumbers90s.pdf</ref> as their first video game. The game used only [[:Category:Games Using Only TTL|TTL logic chips]] and transistors as a CPU and GPU. The goal of the game is for the left or right player to score higher than the other player.
==Revisions==
All boards are marked "PONG SYZYGY (REV)" with (REV) being one letter. The released revisions appear to start at "D", followed by the far more common and seemingly final revision "E". The difference between "D" and "E" is unknown.
==ICs Used==
The board is numbered and lettered in order, with rows being numbered "1" to "9", and columns being lettered from "A" to "H". The board has a total of 66 ICs.
{| class="wikitable"
!Board Marking
!Part Name
!Part Description
!Equivalent (if original discontinued)
!Chip Package
!Total On Board
|-
|A9, B9, F4, G4
|NE555
|Monolithic Timing Circuit
|Not Needed
|PDIP-8
|4
|-
|A3, B3, G7, H7
|N9316B
|Synchronous 4-Bit Counter
|SN74161N
|PDIP-16
|4
|-
|B2, B7, C1, C3, E1, E6, G3, H1, H4, H5
|SN7400N
|Quad 2-Input Positive-NAND Gate
|Not Needed
|PDIP-14
|10
|-
|C9
|SN7401N
|Quad 2-Input Positive-NAND Gate with Open-Collector Outputs
|Not Needed
|PDIP-14
|1
|-
|D2, F5, G1
|SN7402N
|Quad 2-Input Positive-NOR Gate
|Not Needed
|PDIP-14
|3
|-
|D1, E4
|SN7404N
|Hex Inverter
|Not Needed
|PDIP-14
|2
|-
|C4, D4, D5, D8, E2, G5
|SN7410N
|Triple 3-Input Positive-NAND Gate
|Not Needed
|PDIP-14
|6
|-
|A7, H6
|SN7420N
|Dual 4-Input Positive-NAND Gate
|Not Needed
|PDIP-14
|2
|-
|F2
|SN7425N
|Dual 4-Input NOR Gate With Strobe
|Not Needed
|PDIP-14
|1
|-
|E3, E5, G2
|SN7427N
|Triple 3-Input Positive-NOR Gate
|Not Needed
|PDIP-14
|3
|-
|D3, F7
|SN7430N
|8-Input Positive-NAND Gate
|Not Needed
|PDIP-14
|2
|-
|C5
|SN7448N
|BCD-To-Seven-Segment Decoder/Driver
|Not Needed
|PDIP-16
|1
|-
|A6, B6
|SN7450N
|Dual 2-Wide 2-Input AND-OR-Invert Gate
|Not Needed
|PDIP-14
|2
|-
|A5, B5, C2, E7, H3
|SN7474N
|Dual D-Type Positive-Edge-Triggered Flip-Flop With Preset and Clear
|Not Needed
|PDIP-14
|5
|-
|B4
|SN7483N
|4-Bit Binary Full Adder With Fast Carry
|SN74283N (NOT PIN COMPATIBLE)
|PDIP-16
|1
|-
|A4
|SN7486N
|Quad 2-Input XOR Gate
|Not Needed
|PDIP-14
|1
|-
|C7, D7
|SN7490N
|Decade Counter
|Not Needed
|PDIP-14
|2
|-
|A8, B8, E8, E9, F1, F8, F9
|SN7493N
|4-Bit Binary Counter
|Not Needed
|PDIP-14
|7
|-
|A2, C8, D9, F3, F6, G6, H2
|SN74107N
|Dual J-K Flip-Flop With Clear
|Not Needed
|PDIP-14
|7
|-
|C6, D6
|SN74153N
|Dual 4-Line To 1-Line Data Selector/Multiplexer
|Not Needed
|PDIP-14
|2
|}
<references />
[[Category:1972 Arcade Games]]
[[Category:Atari Arcade Games]]
[[Category:Games Using Only TTL]]
e0598785090dd0fc7507de0d6bf960290ea4452a
31
28
2023-10-19T20:16:00Z
CamiTheWitch
2
/* ICs Used */
wikitext
text/x-wiki
Pong was a table tennis arcade game released by [[:Category:Atari Arcade Games|Atari]] in November, [[:Category:1972 Arcade Games|1972]]<ref>https://web.archive.org/web/20130120084729/http://atarigames.com/atarinumbers90s.pdf</ref> as their first video game. The game used only [[:Category:Games Using Only TTL|TTL logic chips]] and transistors as a CPU and GPU. The goal of the game is for the left or right player to score higher than the other player.
==Revisions==
All boards are marked "PONG SYZYGY (REV)" with (REV) being one letter. The released revisions appear to start at "D", followed by the far more common and seemingly final revision "E". The difference between "D" and "E" is unknown.
==ICs Used==
The board is numbered and lettered in order, with rows being numbered "1" to "9", and columns being lettered from "A" to "H". The board has a total of 66 ICs.
{| class="wikitable"
!Board Marking
!Part Name
!Part Description
!Equivalent (if original discontinued)
!Chip Package
!Total On Board
|-
|A9, B9, F4, G4
|NE555
|Monolithic Timing Circuit
|Not Needed
|PDIP-8
|4
|-
|A3, B3, G7, H7
|9316PC
|Synchronous 4-Bit Counter
|SN74161N
|PDIP-16
|4
|-
|B2, B7, C1, C3, E1, E6, G3, H1, H4, H5
|SN7400N
|Quad 2-Input Positive-NAND Gate
|Not Needed
|PDIP-14
|10
|-
|C9
|SN7401N
|Quad 2-Input Positive-NAND Gate with Open-Collector Outputs
|Not Needed
|PDIP-14
|1
|-
|D2, F5, G1
|SN7402N
|Quad 2-Input Positive-NOR Gate
|Not Needed
|PDIP-14
|3
|-
|D1, E4
|SN7404N
|Hex Inverter
|Not Needed
|PDIP-14
|2
|-
|C4, D4, D5, D8, E2, G5
|SN7410N
|Triple 3-Input Positive-NAND Gate
|Not Needed
|PDIP-14
|6
|-
|A7, H6
|SN7420N
|Dual 4-Input Positive-NAND Gate
|Not Needed
|PDIP-14
|2
|-
|F2
|SN7425N
|Dual 4-Input NOR Gate With Strobe
|Not Needed
|PDIP-14
|1
|-
|E3, E5, G2
|SN7427N
|Triple 3-Input Positive-NOR Gate
|Not Needed
|PDIP-14
|3
|-
|D3, F7
|SN7430N
|8-Input Positive-NAND Gate
|Not Needed
|PDIP-14
|2
|-
|C5
|SN7448N
|BCD-To-Seven-Segment Decoder/Driver
|Not Needed
|PDIP-16
|1
|-
|A6, B6
|SN7450N
|Dual 2-Wide 2-Input AND-OR-Invert Gate
|Not Needed
|PDIP-14
|2
|-
|A5, B5, C2, E7, H3
|SN7474N
|Dual D-Type Positive-Edge-Triggered Flip-Flop With Preset and Clear
|Not Needed
|PDIP-14
|5
|-
|B4
|SN7483N
|4-Bit Binary Full Adder With Fast Carry
|SN74283N (NOT PIN COMPATIBLE)
|PDIP-16
|1
|-
|A4
|SN7486N
|Quad 2-Input XOR Gate
|Not Needed
|PDIP-14
|1
|-
|C7, D7
|SN7490N
|Decade Counter
|Not Needed
|PDIP-14
|2
|-
|A8, B8, E8, E9, F1, F8, F9
|SN7493N
|4-Bit Binary Counter
|Not Needed
|PDIP-14
|7
|-
|A2, C8, D9, F3, F6, G6, H2
|SN74107N
|Dual J-K Flip-Flop With Clear
|Not Needed
|PDIP-14
|7
|-
|C6, D6
|SN74153N
|Dual 4-Line To 1-Line Data Selector/Multiplexer
|Not Needed
|PDIP-14
|2
|}
<references />
[[Category:1972 Arcade Games]]
[[Category:Atari Arcade Games]]
[[Category:Games Using Only TTL]]
fa7955371eeb7084011c4e5309d73eb1357e2760
36
31
2023-11-07T06:44:07Z
CamiTheWitch
2
wikitext
text/x-wiki
Pong was a table tennis arcade game released by [[:Category:Atari Arcade Games|Atari]] in November, [[:Category:1972 Arcade Games|1972]]<ref>https://web.archive.org/web/20130120084729/http://atarigames.com/atarinumbers90s.pdf</ref> as their first video game. The game used only [[:Category:Games Using Only TTL|TTL logic chips]] and transistors as a CPU and GPU. The goal of the game is for the left or right player to score higher than the other player.
==Revisions==
All boards are marked "PONG SYZYGY (REV)" with (REV) being one letter. The released revisions appear to start at "D", followed by the far more common and seemingly final revision "E". The difference between "D" and "E" is unknown, and no "D" schematics have been found yet.
==ICs Used==
The board is numbered and lettered in order, with rows being numbered "1" to "9", and columns being lettered from "A" to "H". The board has a total of 66 ICs.
{| class="wikitable"
!Board Marking
!Part Name
!Part Description
!Equivalent (if original discontinued)
!Chip Package
!Total On Board
|-
|A9, B9, F4, G4
|NE555
|Monolithic Timing Circuit
|Not Needed
|PDIP-8
|4
|-
|A3, B3, G7, H7
|9316PC
|Synchronous 4-Bit Counter
|SN74161N
|PDIP-16
|4
|-
|B2, B7, C1, C3, E1, E6, G3, H1, H4, H5
|SN7400N
|Quad 2-Input Positive-NAND Gate
|Not Needed
|PDIP-14
|10
|-
|C9
|SN7401N
|Quad 2-Input Positive-NAND Gate with Open-Collector Outputs
|Not Needed
|PDIP-14
|1
|-
|D2, F5, G1
|SN7402N
|Quad 2-Input Positive-NOR Gate
|Not Needed
|PDIP-14
|3
|-
|D1, E4
|SN7404N
|Hex Inverter
|Not Needed
|PDIP-14
|2
|-
|C4, D4, D5, D8, E2, G5
|SN7410N
|Triple 3-Input Positive-NAND Gate
|Not Needed
|PDIP-14
|6
|-
|A7, H6
|SN7420N
|Dual 4-Input Positive-NAND Gate
|Not Needed
|PDIP-14
|2
|-
|F2
|SN7425N
|Dual 4-Input NOR Gate With Strobe
|Not Needed
|PDIP-14
|1
|-
|E3, E5, G2
|SN7427N
|Triple 3-Input Positive-NOR Gate
|Not Needed
|PDIP-14
|3
|-
|D3, F7
|SN7430N
|8-Input Positive-NAND Gate
|Not Needed
|PDIP-14
|2
|-
|C5
|SN7448N
|BCD-To-Seven-Segment Decoder/Driver
|Not Needed
|PDIP-16
|1
|-
|A6, B6
|SN7450N
|Dual 2-Wide 2-Input AND-OR-Invert Gate
|Not Needed
|PDIP-14
|2
|-
|A5, B5, C2, E7, H3
|SN7474N
|Dual D-Type Positive-Edge-Triggered Flip-Flop With Preset and Clear
|Not Needed
|PDIP-14
|5
|-
|B4
|SN7483N
|4-Bit Binary Full Adder With Fast Carry
|SN74283N (NOT PIN COMPATIBLE)
|PDIP-16
|1
|-
|A4
|SN7486N
|Quad 2-Input XOR Gate
|Not Needed
|PDIP-14
|1
|-
|C7, D7
|SN7490N
|Decade Counter
|Not Needed
|PDIP-14
|2
|-
|A8, B8, E8, E9, F1, F8, F9
|SN7493N
|4-Bit Binary Counter
|Not Needed
|PDIP-14
|7
|-
|A2, C8, D9, F3, F6, G6, H2
|SN74107N
|Dual J-K Flip-Flop With Clear
|Not Needed
|PDIP-14
|7
|-
|C6, D6
|SN74153N
|Dual 4-Line To 1-Line Data Selector/Multiplexer
|Not Needed
|PDIP-14
|2
|}
<references />
[[Category:1972 Arcade Games]]
[[Category:Atari Arcade Games]]
[[Category:Games Using Only TTL]]
4dab787f4bcd426c1e0ffdf13134a89548210d7e
Help:Standard IC Descriptions
12
8
33
2023-10-19T20:25:02Z
CamiTheWitch
2
Created page with "On this page you will find a list of ICs that currently have a standard description and name across articles. This list should help with consistency across articles. The list also includes the IC package. Under the "Non-Standard or Extremely Outdated Parts" section, some parts with a low enough appearance rate will mention where they're found, mostly to help determine if their appearance is from a misprint or if it is simply a rare part. You will see a part number next t..."
wikitext
text/x-wiki
On this page you will find a list of ICs that currently have a standard description and name across articles. This list should help with consistency across articles. The list also includes the IC package. Under the "Non-Standard or Extremely Outdated Parts" section, some parts with a low enough appearance rate will mention where they're found, mostly to help determine if their appearance is from a misprint or if it is simply a rare part. You will see a part number next to some of the ICs listed. Those are substitute parts, along with any warnings about using the part, such as need for an adapter for the pin-out, or any other such issues.
==7400 Series==
SN7400N: Quad 2-Input Positive-NAND Gate (PDIP-14)
SN7401N: Quad 2-Input Positive-NAND Gate with Open-Collector Outputs (PDIP-14)
SN7402N: Quad 2-Input Positive-NOR Gate (PDIP-14)
SN7404N: Hex Inverter (PDIP-14)
SN7405N: Hex Inverter With Open-Collector Outputs (PDIP-14)
SN7408N: Quad 2-Input Positive-AND Gate (PDIP-14)
SN7410N: Triple 3-Input Positive-NAND Gate (PDIP-14)
SN7420N: Dual 4-Input Positive-NAND Gate (PDIP-14)
SN7425N: Dual 4-Input NOR Gate With Strobe (PDIP-14)
SN7427N: Triple 3-Input Positive-NOR Gate (PDIP-14)
SN7430N: 8-Input Positive-NAND Gate (PDIP-14)
SN7448N: BCD-To-Seven-Segment Decoder/Driver (PDIP-16)
SN7450N: Dual 2-Wide 2-Input AND-OR-Invert Gate (PDIP-14)
SN7474N: Dual D-Type Positive-Edge-Triggered Flip-Flop With Preset and Clear (PDIP-14)
SN7483N: 4-Bit Binary Full Adder With Fast Carry (PDIP-16) (Replace With: SN74283N (Electrically but not pin compatible))
SN7486N: Quad 2-Input XOR Gate (PDIP-14)
SN7490N: Decade Counter (PDIP-14)
SN7493N: 4-Bit Binary Counter (PDIP-14)
SN74107N: Dual J-K Flip-Flop With Clear (PDIP-14)
SN74153N: Dual 4-Line To 1-Line Data Selector/Multiplexer (PDIP-14)
==Non-Standard or Extremely Outdated Parts==
9316PC: Synchronous 4-Bit Counter (PDIP-16) (Replace With: SN74161N (Fully compatible))
9322PC: Quad 2-Line To 1-Line Data Selector/Multiplexer (PDIP-16) (Replace With: SN74157N (Fully compatible))
9602PC: Monostable Multivibrator (PDIP-16) (Replace With: NTE9602 (Fully compatible))
AJGA1: 4-Bit Binary Counter (PDIP-14) (Replace With: SN7493N (Fully compatible)) (Found in: [[Gotcha (Atari, 1973)|Gotcha]])
MC1455P: Monolithic Timing Circuit (PDIP-8) (Replace With: NE555 (Fully compatible))
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CamiTheWitch
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On this page you will find a list of ICs that currently have a standard description and name across articles. This list should help with consistency across articles. The list also includes the IC package. Under the "Non-Standard or Extremely Outdated Parts" section, some parts with a low enough appearance rate will mention where they're found, mostly to help determine if their appearance is from a misprint or if it is simply a rare part. You will see a part number next to some of the ICs listed. Those are substitute parts, along with any warnings about using the part, such as need for an adapter for the pin-out, or any other such issues.
==7400 Series==
SN7400N: Quad 2-Input Positive-NAND Gate (PDIP-14)<br>
SN7401N: Quad 2-Input Positive-NAND Gate with Open-Collector Outputs (PDIP-14)<br>
SN7402N: Quad 2-Input Positive-NOR Gate (PDIP-14)<br>
SN7404N: Hex Inverter (PDIP-14)<br>
SN7405N: Hex Inverter With Open-Collector Outputs (PDIP-14)<br>
SN7408N: Quad 2-Input Positive-AND Gate (PDIP-14)<br>
SN7410N: Triple 3-Input Positive-NAND Gate (PDIP-14)<br>
SN7420N: Dual 4-Input Positive-NAND Gate (PDIP-14)<br>
SN7425N: Dual 4-Input NOR Gate With Strobe (PDIP-14)<br>
SN7427N: Triple 3-Input Positive-NOR Gate (PDIP-14)<br>
SN7430N: 8-Input Positive-NAND Gate (PDIP-14)<br>
SN7448N: BCD-To-Seven-Segment Decoder/Driver (PDIP-16)<br>
SN7450N: Dual 2-Wide 2-Input AND-OR-Invert Gate (PDIP-14)<br>
SN7474N: Dual D-Type Positive-Edge-Triggered Flip-Flop With Preset and Clear (PDIP-14)<br>
SN7483N: 4-Bit Binary Full Adder With Fast Carry (PDIP-16) (Replace With: SN74283N (Electrically but not pin compatible))<br>
SN7486N: Quad 2-Input XOR Gate (PDIP-14)<br>
SN7490N: Decade Counter (PDIP-14)<br>
SN7493N: 4-Bit Binary Counter (PDIP-14)<br>
SN74107N: Dual J-K Flip-Flop With Clear (PDIP-14)<br>
SN74153N: Dual 4-Line To 1-Line Data Selector/Multiplexer (PDIP-14)<br>
==Non-Standard or Extremely Outdated Parts==
9316PC: Synchronous 4-Bit Counter (PDIP-16) (Replace With: SN74161N (Fully compatible))<br>
9322PC: Quad 2-Line To 1-Line Data Selector/Multiplexer (PDIP-16) (Replace With: SN74157N (Fully compatible))<br>
9602PC: Monostable Multivibrator (PDIP-16) (Replace With: NTE9602 (Fully compatible))<br>
AJGA1: 4-Bit Binary Counter (PDIP-14) (Replace With: SN7493N (Fully compatible)) (Found in: [[Gotcha (Atari, 1973)|Gotcha]])<br>
MC1455P: Monolithic Timing Circuit (PDIP-8) (Replace With: NE555 (Fully compatible))<br>
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